private void Update() { player = GameObject.FindWithTag("PlayerControl").GetComponent <playerController>(); inventory = GameObject.FindGameObjectWithTag("Player").GetComponentInChildren <inventorySystem>(); LSystem = GameObject.FindWithTag("GameController").GetComponent <lifeSystem>(); if (isOpen == true & anim != null) { anim.SetBool("isOpen", true); IC.SetActive(false); } if (isOpen == true) { IC.SetActive(false); } if (inventory != null) { inventOn = true; } else { inventOn = false; } if (thisIsItemVariant == true) { this.gameObject.tag = itemArray[random].tag; } else if (thisIsItemVariant == false) { this.gameObject.tag = itemButton.tag; } Debug.Log(randomR); Debug.Log(this.gameObject.tag); }
private void Start() { scm = GameObject.FindWithTag("GameController").GetComponent <SCM>(); LS = GameObject.FindWithTag("GameController").GetComponent <lifeSystem>(); lManager = GameObject.FindWithTag("levelManager").GetComponent <levelManager>(); if (lManager.level2) { cPanel = GameObject.FindWithTag("jerigenMinyak").GetComponent <controlPanel>(); cPanel2 = GameObject.FindWithTag("pipa").GetComponent <controlPanel>(); } }
private void Start() { scm = GameObject.FindWithTag("GameController").GetComponent <SCM>(); LS = GameObject.FindWithTag("GameController").GetComponent <lifeSystem>(); }
private void Start() { ls = GameObject.Find("gameSceneController").GetComponent <lifeSystem>(); DM = GameObject.FindWithTag("DialogueM"); }
private void Start() { ls = GameObject.Find("gameSceneController").GetComponent <lifeSystem>(); }