public void OnButton02Call() { lc_ObjViewer objviewer = MainMapScene.Instance.objviewer; int pop = 0, ems = 0; lc_Country[] countrys = objviewer.viewAllObject <lc_Country>(); Debug.Log("length=[" + countrys.Length + "]"); for (int i = 0; i < countrys.Length; i++) { pop = 0; ems = 0; List <uint> citys = objviewer.ViewCountryCity(countrys[i].obj_id); Debug.Log("country[" + countrys[i].m_name + "] have [" + citys.Count + "] citys"); for (int j = 0; j < citys.Count; j++) { lc_City city = objviewer.ViewObject <lc_City>(citys[j]); STU_CITY_INF citystu = objviewer.viewRelShep <STU_CITY_INF>(city.obj_id); pop += citystu.city_peonum; ems += city.m_ems; Debug.Log("city[" + city.m_name + "] pop=" + city.m_pop); } Debug.Log("country[" + countrys[i].m_name + "] pop=[" + pop + "]"); countrys[i].m_pop = pop; countrys[i].m_ems = ems; } if (countrys != null) { Singleton <ContextManager> .Instance.Push(new CountryPanelContext(countrys)); } }
public void OnButton00Call() { lc_ObjViewer objviewer = MainMapScene.Instance.objviewer; uint playerid = objviewer.ViewPlayerId(); lc_Seer seer = objviewer.ViewObject <lc_Seer>(playerid); if (seer != null) { Singleton <ContextManager> .Instance.Push(new LeadPanelContext(seer)); } }
public void OnButton01Call() { lc_ObjViewer objviewer = MainMapScene.Instance.objviewer; uint playerRel_id = objviewer.ViewPlayerRel(); lc_Religion rel = objviewer.ViewObject <lc_Religion>(playerRel_id); int rel_count = objviewer.ViewRelCount(playerRel_id); rel.m_count = rel_count; if (rel != null) { Singleton <ContextManager> .Instance.Push(new RelPanelContext(rel)); } }