private void Init() { if (GameObject.Find("GM") == null) { return; } init = true; m_GM = GameObject.Find("GM"); isNet = (GetComponent <CharAttributesNet> () != null); m_AttributesNet = GetComponent <CharAttributesNet> (); gm = m_GM.GetComponent <GMNet> (); improvePlayerScript = gm.getImprovePlayer(); teamParty = gm.isTeamParty(); m_WhatIsGround = gm.whatIs("Ground"); m_WhatIsWall = gm.whatIs("Wall"); m_WhatIsPlayer = gm.whatIs("Player"); m_WhatIsWallAndGround = gm.whatIs("WallAndGround"); }
private void Awake() { timePassed = 0; endCount *= 60; m_stones = 5; m_lifes = 2; improvePlayer = GetComponent <improvePlayer>(); if (GameObject.Find("LobbyManager") != null) { my_inst = GameObject.Find("LobbyManager").GetComponent <LobbyManager> (); m_stones = my_inst.m_quantStones; m_lifes = my_inst.m_quantLife; partyType = 0; //my_inst.m_partyType; timeOfParty = my_inst.timeOfParty; } partyUseTimer = (partyType == 1 || partyType == 2 || partyType == 4 || partyType == 5); partyTeam = (partyType == 3 || partyType == 4 || partyType == 5); }