Exemple #1
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I have the source of this implementation and other things in a repo of my own Library feel free to check it out [CcLibrary.AspNetCore](https://github.com/carlos-chourio/CcLibrary.AspNetCore)
Exemple #2
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 return(this.RunOrchestration(input, orchestrationName, string.Empty, implementation, onEvent, activities));
 Description This a class to manipulate an object's position with spherical coordinates instead of cartesian coordinates (Vector3). This is heavily based upon this implementation : http://blog.nobel-joergensen.com/2010/10/22/spherical-coordinates-in-unity/. Here is the description given there : Spherical coordinate system is an alternative coordinate system, where two orthogonale coordinate axis define the world space in 3D. 
 public sealed override BaseViewModel <ClipboardImplementation>?Create(ClipboardImplementation implementation, object?parent) => parent is ClipboardObjectViewModel clipboardObject?Create(implementation, clipboardObject) : null;