Exemple #1
0
    void AddEventTrigger(GameObject obj, houseType type)
    {
        GameObject door = obj.transform.Find("door/trigger").gameObject;

        if (!door.GetComponent <BuildingEventTrigger>())
        {
            door.AddComponent <BuildingEventTrigger>();
        }
        door.GetComponent <BuildingEventTrigger>().SetType(type);
    }
Exemple #2
0
 public House(int rooms, int floor, string state, double area, DateTime contructionDate, Boolean status, houseType htype)
 {
     Rooms            = rooms;
     Floor            = floor;
     State            = state;
     Area             = area;
     ConstructionDate = contructionDate;
     Status           = status;
     HouseType        = htype;
 }
 public RentHouse(int rooms, int floor, string state, double area, DateTime constructionDate, Boolean status, houseType htype) : base(rooms, floor, state, area, constructionDate, status, htype)
 {
 }
 public void SetType(houseType type)
 {
     this.type = type;
 }