void Start() { gun = GameObject.Find("manager").GetComponent<gunactive>(); drill = GameObject.Find("manager").GetComponent<drillactive>(); rocket = GameObject.Find("manager").GetComponent<rocketactive>(); pick = GameObject.Find("manager").GetComponent<pickactive>(); }
void Start() { gun = GameObject.Find("manager").GetComponent<gunactive>(); drill = GameObject.Find("manager").GetComponent<drillactive>(); }