Exemple #1
0
 public m(ref ptr <g> g0 = default, gobuf morebuf = default, uint divmod = default, ulong procid = default, ref ptr <g> gsignal = default, gsignalStack goSigStack = default, sigset sigmask = default, array <System.UIntPtr> tls = default, Action mstartfn = default, ref ptr <g> curg = default, guintptr caughtsig = default, puintptr p = default, puintptr nextp = default, puintptr oldp = default, long id = default, int mallocing = default, int throwing = default, @string preemptoff = default, int locks = default, int dying = default, int profilehz = default, bool spinning = default, bool blocked = default, bool newSigstack = default, sbyte printlock = default, bool incgo = default, uint freeWait = default, array <uint> fastrand = default, bool needextram = default, byte traceback = default, ulong ncgocall = default, int ncgo = default, uint cgoCallersUse = default, ref ptr <cgoCallers> cgoCallers = default, note park = default, ref ptr <m> alllink = default, muintptr schedlink = default, guintptr lockedg = default, array <System.UIntPtr> createstack = default, uint lockedExt = default, uint lockedInt = default, muintptr nextwaitm = default, Func <ptr <g>, unsafe.Pointer, bool> waitunlockf = default, unsafe.Pointer waitlock = default, byte waittraceev = default, long waittraceskip = default, bool startingtrace = default, uint syscalltick = default, ref ptr <m> freelink = default, libcall libcall = default, System.UIntPtr libcallpc = default, System.UIntPtr libcallsp = default, guintptr libcallg = default, libcall syscall = default, System.UIntPtr vdsoSP = default, System.UIntPtr vdsoPC = default, uint preemptGen = default, uint signalPending = default, dlogPerM dlogPerM = default, mOS mOS = default, long locksHeldLen = default, array <heldLockInfo> locksHeld = default)
Exemple #2
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 public g(stack stack = default, System.UIntPtr stackguard0 = default, System.UIntPtr stackguard1 = default, ref ptr <_panic> _panic = default, ref ptr <_defer> _defer = default, ref ptr <m> m = default, gobuf sched = default, System.UIntPtr syscallsp = default, System.UIntPtr syscallpc = default, System.UIntPtr stktopsp = default, unsafe.Pointer param = default, uint atomicstatus = default, uint stackLock = default, long goid = default, guintptr schedlink = default, long waitsince = default, waitReason waitreason = default, bool preempt = default, bool preemptStop = default, bool preemptShrink = default, bool asyncSafePoint = default, bool paniconfault = default, bool gcscandone = default, bool throwsplit = default, bool activeStackChans = default, sbyte raceignore = default, bool sysblocktraced = default, long sysexitticks = default, ulong traceseq = default, puintptr tracelastp = default, muintptr lockedm = default, uint sig = default, slice <byte> writebuf = default, System.UIntPtr sigcode0 = default, System.UIntPtr sigcode1 = default, System.UIntPtr sigpc = default, System.UIntPtr gopc = default, ref ptr <slice <ancestorInfo> > ancestors = default, System.UIntPtr startpc = default, System.UIntPtr racectx = default, ref ptr <sudog> waiting = default, slice <System.UIntPtr> cgoCtxt = default, unsafe.Pointer labels = default, ref ptr <timer> timer = default, uint selectDone = default, long gcAssistBytes = default)