Exemple #1
0
 public static global::Windows.UI.Composition.Interactions.InteractionTracker CreateWithOwner(global::Windows.UI.Composition.Compositor compositor, global::Windows.UI.Composition.Interactions.IInteractionTrackerOwner owner)
 {
     throw new global::System.NotImplementedException("The member InteractionTracker InteractionTracker.CreateWithOwner(Compositor compositor, IInteractionTrackerOwner owner) is not implemented in Uno.");
 }
Exemple #2
0
 public static global::Windows.UI.Composition.Scenes.SceneMesh Create(global::Windows.UI.Composition.Compositor compositor)
 {
     throw new global::System.NotImplementedException("The member SceneMesh SceneMesh.Create(Compositor compositor) is not implemented in Uno.");
 }
Exemple #3
0
 public static global::Windows.UI.Composition.Interactions.CompositionConditionalValue Create(global::Windows.UI.Composition.Compositor compositor)
 {
     throw new global::System.NotImplementedException("The member CompositionConditionalValue CompositionConditionalValue.Create(Compositor compositor) is not implemented in Uno.");
 }
Exemple #4
0
 public global::Windows.Media.Playback.MediaPlayerSurface GetSurface(global::Windows.UI.Composition.Compositor compositor)
 {
     throw new global::System.NotImplementedException("The member MediaPlayerSurface MediaPlayer.GetSurface(Compositor compositor) is not implemented in Uno.");
 }
Exemple #5
0
 public static global::Windows.UI.Composition.ExponentialEasingFunction CreateExponentialEasingFunction(global::Windows.UI.Composition.Compositor owner, global::Windows.UI.Composition.CompositionEasingFunctionMode mode, float exponent)
 {
     throw new global::System.NotImplementedException("The member ExponentialEasingFunction CompositionEasingFunction.CreateExponentialEasingFunction(Compositor owner, CompositionEasingFunctionMode mode, float exponent) is not implemented in Uno.");
 }
Exemple #6
0
 public static global::Windows.UI.Composition.SineEasingFunction CreateSineEasingFunction(global::Windows.UI.Composition.Compositor owner, global::Windows.UI.Composition.CompositionEasingFunctionMode mode)
 {
     throw new global::System.NotImplementedException("The member SineEasingFunction CompositionEasingFunction.CreateSineEasingFunction(Compositor owner, CompositionEasingFunctionMode mode) is not implemented in Uno.");
 }
Exemple #7
0
 public static global::Windows.UI.Composition.BounceEasingFunction CreateBounceEasingFunction(global::Windows.UI.Composition.Compositor owner, global::Windows.UI.Composition.CompositionEasingFunctionMode mode, int bounces, float bounciness)
 {
     throw new global::System.NotImplementedException("The member BounceEasingFunction CompositionEasingFunction.CreateBounceEasingFunction(Compositor owner, CompositionEasingFunctionMode mode, int bounces, float bounciness) is not implemented in Uno.");
 }
Exemple #8
0
 public static global::Windows.UI.Composition.ElasticEasingFunction CreateElasticEasingFunction(global::Windows.UI.Composition.Compositor owner, global::Windows.UI.Composition.CompositionEasingFunctionMode mode, int oscillations, float springiness)
 {
     throw new global::System.NotImplementedException("The member ElasticEasingFunction CompositionEasingFunction.CreateElasticEasingFunction(Compositor owner, CompositionEasingFunctionMode mode, int oscillations, float springiness) is not implemented in Uno.");
 }
Exemple #9
0
 public static global::Windows.UI.Composition.StepEasingFunction CreateStepEasingFunction(global::Windows.UI.Composition.Compositor owner, int stepCount)
 {
     throw new global::System.NotImplementedException("The member StepEasingFunction CompositionEasingFunction.CreateStepEasingFunction(Compositor owner, int stepCount) is not implemented in Uno.");
 }
Exemple #10
0
 public static global::Windows.UI.Composition.LinearEasingFunction CreateLinearEasingFunction(global::Windows.UI.Composition.Compositor owner)
 {
     throw new global::System.NotImplementedException("The member LinearEasingFunction CompositionEasingFunction.CreateLinearEasingFunction(Compositor owner) is not implemented in Uno.");
 }
Exemple #11
0
 public static global::Windows.UI.Composition.CubicBezierEasingFunction CreateCubicBezierEasingFunction(global::Windows.UI.Composition.Compositor owner, global::System.Numerics.Vector2 controlPoint1, global::System.Numerics.Vector2 controlPoint2)
 {
     throw new global::System.NotImplementedException("The member CubicBezierEasingFunction CompositionEasingFunction.CreateCubicBezierEasingFunction(Compositor owner, Vector2 controlPoint1, Vector2 controlPoint2) is not implemented in Uno.");
 }
Exemple #12
0
 public static global::Windows.UI.Composition.Interactions.InteractionTrackerVector2InertiaNaturalMotion Create(global::Windows.UI.Composition.Compositor compositor)
 {
     throw new global::System.NotImplementedException("The member InteractionTrackerVector2InertiaNaturalMotion InteractionTrackerVector2InertiaNaturalMotion.Create(Compositor compositor) is not implemented in Uno.");
 }
Exemple #13
0
 public static global::Windows.UI.Composition.Scenes.SceneSurfaceMaterialInput Create(global::Windows.UI.Composition.Compositor compositor)
 {
     throw new global::System.NotImplementedException("The member SceneSurfaceMaterialInput SceneSurfaceMaterialInput.Create(Compositor compositor) is not implemented in Uno.");
 }