public bool SetDataRoot(global::System.Object newDataRoot) { if (newDataRoot != null) { this.dataRoot = (global::TamGui.LevelData)newDataRoot; return(true); } return(false); }
// Update methods for each path node used in binding steps. private void Update_(global::TamGui.LevelData obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0) | (1 << 1))) != 0) { this.Update_Name(obj.Name, phase); } } }