public void MergeFrom(pb::CodedInputStream input) { uint tag; while ((tag = input.ReadTag()) != 0) { switch (tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); break; case 10: { if (gbHandle_ == null) { gbHandle_ = new global::D3.GameBalance.Handle(); } input.ReadMessage(gbHandle_); break; } case 18: { attributes_.AddEntriesFrom(input, _repeated_attributes_codec); break; } } } }
public Builder SetGbHandle(global::D3.GameBalance.Handle value) { pb::ThrowHelper.ThrowIfNull(value, "value"); result.hasGbHandle = true; result.gbHandle_ = value; return(this); }
public Builder MergeGbHandle(global::D3.GameBalance.Handle value) { pb::ThrowHelper.ThrowIfNull(value, "value"); if (result.hasGbHandle && result.gbHandle_ != global::D3.GameBalance.Handle.DefaultInstance) { result.gbHandle_ = global::D3.GameBalance.Handle.CreateBuilder(result.gbHandle_).MergeFrom(value).BuildPartial(); } else { result.gbHandle_ = value; } result.hasGbHandle = true; return(this); }
public void MergeFrom(SavedAttributes other) { if (other == null) { return; } if (other.gbHandle_ != null) { if (gbHandle_ == null) { gbHandle_ = new global::D3.GameBalance.Handle(); } GbHandle.MergeFrom(other.GbHandle); } attributes_.Add(other.attributes_); _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); }