// Token: 0x0600041F RID: 1055 RVA: 0x000143D8 File Offset: 0x000125D8 private void Update() { this.CalculateVelocity(); global::Character idMain = base.idMain; bool flag = idMain; global::CharacterStateFlags characterStateFlags; if (flag) { characterStateFlags = idMain.stateFlags; } else { characterStateFlags = default(global::CharacterStateFlags); } bool flag2 = !characterStateFlags.grounded; bool focus = characterStateFlags.focus; bool crouch = characterStateFlags.crouch; Weights weights; weights.idle = 0f; if (this.movementNormal.x > 0f) { weights.east = this.movementNormal.x; weights.west = 0f; } else if (this.movementNormal.x < 0f) { weights.east = 0f; weights.west = -this.movementNormal.x; } else { weights.east = (weights.west = 0f); } if (this.movementNormal.y > 0f) { weights.north = this.movementNormal.y; weights.south = 0f; } else if (this.movementNormal.y < 0f) { weights.north = 0f; weights.south = -this.movementNormal.y; } else { weights.north = (weights.south = 0f); } if (this.movementNormal.y == 0f && this.movementNormal.x == 0f) { weights = this.lastHeadingWeights; } weights.idle = 0f; this.lastHeadingWeights = weights; State state; if (flag2) { state = 1; } else if (crouch) { state = 0; } else if (characterStateFlags.sprint && this.speedPrecise >= (double)this.movement.configuration.runSpeed) { state = 2; } else { state = 1; } string text = this.itemHolder.animationGroupName; if (this.idealGroupName != text) { this.idealGroupName = text; text = (text ?? this.animationTrait.defaultGroupName); int?num = this.movement.configuration.GroupIndex(text); if (num == null) { Debug.LogWarning("Could not find group name " + this.idealGroupName); this.usingGroupName = this.animationTrait.defaultGroupName; int?num2 = this.movement.configuration.GroupIndex(this.usingGroupName); this.usingGroupIndex = ((num2 == null) ? 0 : num2.Value); } else { this.usingGroupName = this.idealGroupName; this.usingGroupIndex = num.Value; } } int group = this.usingGroupIndex; double num3; float num4; if (!characterStateFlags.slipping) { num3 = (double)Time.deltaTime; this.movement.state = state; this.movement.group = group; num4 = this.movement.UpdateWeights(Time.deltaTime, flag2, !flag || characterStateFlags.movement); } else { num3 = (double)(-(double)Time.deltaTime); num4 = this.lastUnitScale; } this.wasAirborne = flag2; this.lastUnitScale = num4; if (!double.IsNaN(this.speedPrecise) && !double.IsInfinity(this.speedPrecise)) { float num5 = this.positionTime; this.positionTime = (float)(((double)this.positionTime + Math.Abs((double)num4 * this.speedPrecise * num3)) % 1.0); if (this.positionTime < 0f) { this.positionTime += 1f; } else if (float.IsNaN(this.positionTime) || float.IsInfinity(this.positionTime)) { this.positionTime = num5; } this.movement.configuration.OffsetTime(this.positionTime, ref this.times); } float num6 = (!flag) ? (-base.transform.eulerAngles.x) : idMain.eyesPitch; this.movement.SetWeights(this.animation, ref weights, ref this.times, num6); }
// Token: 0x06003C83 RID: 15491 RVA: 0x000D84F4 File Offset: 0x000D66F4 public global::ActivationResult ActTrigger(global::Character instigator, ulong timestamp) { return(this.ActTrigger(instigator, (!this.isOn) ? global::ActivationToggleState.On : global::ActivationToggleState.Off, timestamp)); }
// Token: 0x06000E19 RID: 3609 RVA: 0x00036054 File Offset: 0x00034254 public void Set(global::Character character, ref Vector3 localPoint, ref global::Angle2 localNormal, byte bodyPart, ref uLink.NetworkMessageInfo info) { this.Set(character.hitBoxSystem, ref localPoint, ref localNormal, bodyPart, ref info); }
// Token: 0x06002C68 RID: 11368 RVA: 0x000A6240 File Offset: 0x000A4440 private global::ActivationResult ApplyActivatable(global::Activatable activatable, global::Character instigator, ulong timestamp, bool extra) { global::ActivationResult result; if (activatable) { global::ContextActivator.ActivationMode activationMode = this.activationMode; if (activationMode != global::ContextActivator.ActivationMode.TurnOn) { if (activationMode != global::ContextActivator.ActivationMode.TurnOff) { result = activatable.Activate(instigator, timestamp); } else { result = activatable.Activate(false, instigator, timestamp); } } else { result = activatable.Activate(true, instigator, timestamp); } } else { result = global::ActivationResult.Error_Destroyed; } return(result); }