protected Animal(string name, int age, genders gender, animals animalType) { Name = name; Age = age; Gender = gender; AnimalType = animalType; }
public void addInfo(string inName, int inAge, genders inGender, bool inPass) { name = inName; age = inAge; gender = inGender; passTest = inPass; }
static void Main() { string firstName = "Viktor"; string lastName = "Bahtev"; byte age = 21; genders gender = genders.male; int ID = 123456789; int uniqueEmployeeNumber = 27569999; Console.WriteLine("First name:{0}\nLast name:{1}\nAge:{2}\nGender:{3}\nID:{4}\nUniqueEmployeeNumber:{5}", firstName, lastName, age, gender, ID, uniqueEmployeeNumber); }
public Player(genders gender) { this.x = 0; this.y = 0; this.face = "@"; this.species = Program.species[0]; this.attack = species.attack; this.defense = species.defense; this.foregroundcolor = this.species.foregroundcolor; this.backgroundcolor = this.species.backgroundcolor; this.gender = gender; this.food = 9000; }
public Person() { int numOfGenders = Enum.GetValues(typeof(genders)).Length; int ranEnumIndex = Program.Ran.Next(0, numOfGenders); Gender = (genders)ranEnumIndex; if (Gender == genders.female) { int numOfNames = Enum.GetValues(typeof(femaleNames)).Length; ranEnumIndex = Program.Ran.Next(0, numOfNames); Name = ((femaleNames)ranEnumIndex).ToString(); } else { int numOfNames = Enum.GetValues(typeof(maleNames)).Length; ranEnumIndex = Program.Ran.Next(0, numOfNames); Name = ((maleNames)ranEnumIndex).ToString(); } Age = Program.Ran.Next(0, 100); }
public Entity(int x, int y, string face, Species species, ConsoleColor fgcolor, ConsoleColor bgcolor, genders gender = genders.Female) { this.x = x; this.y = y; this.face = face; this.species = species; this.attack = species.attack; this.defense = species.defense; this.foregroundcolor = fgcolor; this.backgroundcolor = bgcolor; if (this.species.gendered) this.gender = gender; else this.gender = genders.None; this.inventory = new List<InventoryItem>(); this.spells = new List<LearnedSpell>(); }
public WildAnimal(string name, int age, genders gender, animals animalType) : base(name, age, gender, animalType) { }
public Person(string name, int age, genders gender) { Name = name; Age = age; Gender = gender; }
public void LimitedTransform(AttributeChange change) { // Certain changes happen whether you equip or use it bool genderchange = false; bool specieschange = false; string oldname = this.name; if (change.NewSpecies != null) { this.ChangeSpecies(change.NewSpecies); specieschange = true; } if ((this.species.gendered || ((change.NewSpecies != null) && (change.NewSpecies.gendered))) && (change.NewGender != AttributeChange.StatusGenders.None)) { if (change.NewGender == AttributeChange.StatusGenders.Flip) this.FlipGender(); else if (change.NewGender == AttributeChange.StatusGenders.Female) this.gender = genders.Female; else if (change.NewGender == AttributeChange.StatusGenders.Male) this.gender = genders.Male; genderchange = true; } if (change.Status != statuses.Null) this.ChangeStatus(change.Status); if (this == Program.entities[0]) { if (genderchange) Program.Report(String.Concat("You are now a ", Program.entities[0].GenderMarker(), " ", Program.entities[0].species.ToString())); else if (specieschange) Program.Report(String.Concat("You are now a ", Program.entities[0].species.ToString())); } else if (genderchange || specieschange) { Program.Report(String.Concat(oldname, " became a ", this.name,"!")); } }
public void FlipGender() { if (this.gender == genders.Female) this.gender = genders.Male; else if (this.gender == genders.Male) this.gender = genders.Female; }
public void ChangeSpecies(Species NewSpecies) { Species oldSpecies = this.species; this.species = NewSpecies; this.foregroundcolor = this.species.foregroundcolor; this.backgroundcolor = this.species.backgroundcolor; this.attack = species.attack; this.defense = species.defense; if (this != Program.entities[0]) this.face = this.species.face; if (this.species.cantequip) { foreach (InventoryItem u in this.inventory) u.equipped = false; } if (!(oldSpecies.gendered) && NewSpecies.gendered && (this.gender == genders.None)) if (Program.random.Next(0, 2) > 0) this.gender = genders.Female; else this.gender = genders.Male; }