Exemple #1
0
 // Start is called before the first frame update
 void Start()
 {
     // Debug.Log("P");
     rb = GetComponent <Rigidbody>();
     if (gameManager == null)
     {
         gameManager = FindObjectOfType <game_Manager>();
     }
 }
Exemple #2
0
 private void Awake()
 {
     if (instance)
     {
         DestroyImmediate(gameObject);
         return;
     }
     //Make only active instance
     instance = this;
     //Make Game Manager Persist.
     DontDestroyOnLoad(gameObject);
 }
 private void Awake()
 {
     gameManager = FindObjectOfType <game_Manager>();
 }