public void Start() { anim = gameObject.GetComponent <Animator>(); GameObject gameMaster = GameObject.FindGameObjectWithTag("Master"); animalSelector animSelector = gameMaster.GetComponent <animalSelector>(); gameProg = gameMaster.GetComponent <gameProggresion>(); if (gameObject.tag == animSelector.selectedAnimal.transform.GetChild(0).tag) { isTarget = true; } }
// Update is called once per frame void Update() { TagHunter dataCollector = player.GetComponent <TagHunter>(); gameProggresion endSession = master.GetComponent <gameProggresion>(); sessionState = endSession.end; if (sessionState == true && timeToExport == false) { sumTerrain = dataCollector.getTerrain(); sumWater = dataCollector.getWater(); sumTrees = dataCollector.getTrees(); sumRocks = dataCollector.getRocks(); sumCorrectFoxes = dataCollector.getCorrectFoxes(); sumIncorrectFoxes = dataCollector.getIncorrectFoxes(); sumSky = dataCollector.getSky(); timeToExport = true; csvMaker(); } }