private void loadcb(string datatxt) { JsonReaderSettings setting = new JsonReaderSettings(); setting.AddTypeConverter(new ColorConv()); JsonReader reader = new JsonReader(datatxt, setting); Debug.Log("+++ Deserializing +++"); listD = reader.Deserialize <gameLevelD> (); Debug.Log(datatxt); }
private void loaddata() { if (Application.platform != RuntimePlatform.Android) { if (LoadGameData.gamedata != null) { gameLevelD data = LoadGameData.gamedata.getLevelSetup; generategameobject.Instance.colorReference = data.listdata.ToArray(); generategameobject.Instance.totalcubes = data.total; gameevent.Instance.endTimeSecond = data.gameseconds; //totalcubes = LoadGameData.gamedata. } } }
private void loadcb (string datatxt) { JsonReaderSettings setting = new JsonReaderSettings (); setting.AddTypeConverter (new ColorConv ()); JsonReader reader = new JsonReader (datatxt, setting); Debug.Log ("+++ Deserializing +++"); listD = reader.Deserialize<gameLevelD> (); Debug.Log (datatxt); }