private void testButton_Click(object sender, RoutedEventArgs e) { //player testData = playerAchievements.getPlayerAchievements(appData.getKey("steam"), "76561198000713602", "211420", "EN"); //testTextBox.Text += testData.playertsats.steamID + "\n"; //testTextBox.Text += testData.playertsats.game + "\n"; //foreach (achievement i in testData.playertsats.achievements) //{ // testTextBox.Text += " " + i.apiname + "\n"; // testTextBox.Text += " " + i.achieved + "\n"; // testTextBox.Text += " " + i.unlockedTime + "\n"; // testTextBox.Text += " " + i.name + "\n"; // testTextBox.Text += " " + i.description + "\n"; //} gameInfo testData2 = schemaForGame.getSchemaForGame(appData.getKey("steam"), "211420", "EN"); testTextBox.Text += testData2.game.gameName + "\n"; testTextBox.Text += testData2.game.version + "\n"; foreach (achievementInfo i in testData2.game.gameStats.achievements) { testTextBox.Text += " " + i.name + "\n"; testTextBox.Text += " " + i.defaultvalue + "\n"; testTextBox.Text += " " + i.displayName + "\n"; testTextBox.Text += " " + i.hidden + "\n"; testTextBox.Text += " " + i.description + "\n"; testTextBox.Text += " " + i.iconURL + "\n"; testTextBox.Text += " " + i.icongreyURL + "\n"; } }
private void handlePacket(string message) { codePacket data = (codePacket)JsonUtility.FromJson(message, typeof(codePacket)); if (data.code == 200) { startServer = true; } if (data.code == 1000) { gameList games = JsonUtility.FromJson <gameList>(message); Debug.Log(JsonUtility.ToJson(games)); int j; currentGames = games.games; /* * for( j = 0; j < games.games.Count; j++) { * Debug.Log(games.games[j].game_name); * } */ } if (data.code == 301) { gameInfo _data = (gameInfo)JsonUtility.FromJson(message, typeof(gameInfo)); connectToPort = _data.game_port; shouldConnect = true; } }
public async Task TellGameEventAsync(gameInfo evt) { var resp = $"For {_gameId} :: INN {evt.inning} COUNT {evt.balls}-{evt.strikes}-{evt.outs} {evt.home_team} {evt.home_score} - {evt.visiting_team} {evt.visitor_score}"; Console.WriteLine(resp); await Helpers.DaprClient.PublishEventAsync <gameInfo>("pubsub", "gameEvent", evt); if (evt.is_end_game == "T") { var homeTeamProxy = ActorProxy.Create <ITeam>(new ActorId(evt.home_team), "Team"); var visitingTeamProxy = ActorProxy.Create <ITeam>(new ActorId(evt.visiting_team), "Team"); var homeMsg = new completedGame { game_count = 1, team = evt.home_team, is_win = (evt.home_score > evt.visitor_score) }; var visitMsg = new completedGame { game_count = 1, team = evt.visiting_team, is_win = evt.visitor_score > evt.home_score }; await homeTeamProxy.TellHandleGameCompleted(homeMsg); await visitingTeamProxy.TellHandleGameCompleted(visitMsg); } }
void saveData() { gameInfo temp = new gameInfo(); temp.volume = AudioManager._instance.getVolume(); Debug.Log(temp.volume); IOHelper.setData(filename, temp); }
// Update is called once per frame void Update() { ginfo = GameObject.FindGameObjectWithTag("GameInfo"); gameInfo GI = ginfo.GetComponent <gameInfo>(); CScore = GetComponent <Text>(); CScore.text = "" + GI.coins; }
public async Task <IActionResult> Game([FromBody] gameInfo msg) { var resp = $"For {msg.gameid} :: INN {msg.inning} COUNT {msg.balls}-{msg.strikes}-{msg.outs} {msg.home_team} {msg.home_score} - {msg.visiting_team} {msg.visitor_score}"; Console.WriteLine(resp); await _hub.Clients.All.SendCoreAsync("Receive", new object[] { "Game Actor", resp }); return(Ok()); }
// Update is called once per frame void Update() { ginfo = GameObject.FindGameObjectWithTag("GameInfo"); gameInfo GI = ginfo.GetComponent <gameInfo>(); if (playerTouch == true) { Destroy(gameObject); GI.coins = GI.coins + 1; } }
void readData() { if (!IOHelper.IsFileExists(filename)) { Debug.Log("文件不存在"); gameInfo temp = new gameInfo(); IOHelper.setData(filename, temp); } else { gameInfo temp = (gameInfo)IOHelper.GetData(filename, typeof(gameInfo)); AudioManager._instance.setVolume(temp.volume); } //float t1 = (float)IOHelper.GetData(filename, typeof(float)); //if(t1.Equals("")) // Debug.Log("fasdfsad"); }
void Awake() { // Application.targetFrameRate=60; instance = this; curGameState = gameState.mainUI; curGameinfo = new gameInfo(); diamondNum = PlayerPrefs.GetInt("diamondNum", 0); totalPlayNum = PlayerPrefs.GetInt("totalPlayNum", 0); levelData = new LevelData(); // Resolution[] resolutions = Screen.resolutions; // foreach (Resolution res in resolutions) { // print(res.width + "x" + res.height); // } AppsFlyer.setAppsFlyerKey("JS4D7K6orQauKANLStD2nb"); /* For detailed logging */ /* AppsFlyer.setIsDebug (true); */ #if UNITY_IOS /* Mandatory - set your apple app ID * NOTE: You should enter the number only and not the "ID" prefix */ AppsFlyer.setAppID("1402938766"); AppsFlyer.trackAppLaunch(); #elif UNITY_ANDROID /* Mandatory - set your Android package name */ AppsFlyer.setAppID("com.fy.ProductName"); /* For getting the conversion data in Android, you need to add the "AppsFlyerTrackerCallbacks" listener.*/ AppsFlyer.init("JS4D7K6orQauKANLStD2nb", "AppsFlyerTrackerCallbacks"); #endif enterGameTimeStamp = getTimeStampUnix(); }
void resetData() { gameInfo temp = new gameInfo(); IOHelper.setData(filename, temp); }