void criaFrisbe() { frisbeGO = Instantiate(frisbe, Vector3.zero, Quaternion.identity) as GameObject; frisbeScrpt = frisbeGO.GetComponent <frisbeScript> (); frisbeScrpt.cam = cam; frisbeScrpt.cantosVerde = CantosDobrado; frisbeScrpt.cantosVermelho = CantosEsticado; frisbeScrpt.imTarget = ImageTarget; frisbeScrpt.kitten = Kitten; }
void criaFrisbe() { frisbeGO = Instantiate(frisbe, Vector3.zero, Quaternion.identity) as GameObject; frisbeScrpt = frisbeGO.GetComponent <frisbeScript> (); frisbeScrpt.cam = cam; }