void criaFrisbe()
    {
        frisbeGO    = Instantiate(frisbe, Vector3.zero, Quaternion.identity) as GameObject;
        frisbeScrpt = frisbeGO.GetComponent <frisbeScript> ();

        frisbeScrpt.cam            = cam;
        frisbeScrpt.cantosVerde    = CantosDobrado;
        frisbeScrpt.cantosVermelho = CantosEsticado;
        frisbeScrpt.imTarget       = ImageTarget;
        frisbeScrpt.kitten         = Kitten;
    }
 void criaFrisbe()
 {
     frisbeGO        = Instantiate(frisbe, Vector3.zero, Quaternion.identity) as GameObject;
     frisbeScrpt     = frisbeGO.GetComponent <frisbeScript> ();
     frisbeScrpt.cam = cam;
 }