public boatController(string size) { boat = Object.Instantiate(Resources.Load("prefabs/boat", typeof(GameObject)) , rightPos, Quaternion.identity, null) as GameObject; boat.name = "boat"; toSolveClick = boat.AddComponent(typeof(firstScenceSolveClick)) as firstScenceSolveClick; toSolveClick.setName(boat.name); updateBoatMove = boat.AddComponent(typeof(boatMoveBeahave)) as boatMoveBeahave; defaultSize = size; this.size = defaultSize; }
public peopleController(string name, int number, Vector3 pos, string status, string size) { people = Object.Instantiate(Resources.Load("prefabs/" + name, typeof(GameObject)) , pos, Quaternion.identity, null) as GameObject; people.name = name + number.ToString(); solveClick = people.AddComponent(typeof(firstScenceSolveClick)) as firstScenceSolveClick; solveClick.setName(people.name); this.number = number; this.status = status; defaultSize = size; this.size = size; }