Exemple #1
0
    void Start()
    {
        resolutions = Screen.resolutions;

        resolutionDD.ClearOptions();

        List <string> options = new List <string>();

        int currentResolutionIndex = 0;

        for (int i = 0; i < resolutions.Length; i++)
        {
            string option = resolutions[i].width + " x " + resolutions[i].height;
            options.Add(option);

            if (resolutions[i].width == Screen.currentResolution.width &&
                resolutions[i].height == Screen.currentResolution.width)
            {
                currentResolutionIndex = i;
            }
        }

        resolutionDD.AddOptions(options);
        resolutionDD.value = currentResolutionIndex;
        resolutionDD.RefreshShownValue();

        faders            = GameObject.Find("WwiseGlobal").gameObject.GetComponent <faders>();
        masterFader.value = PlayerPrefs.GetFloat("MasterFader", 50f);
        sfxFader.value    = PlayerPrefs.GetFloat("SFXFader", 50f);
        musicFader.value  = PlayerPrefs.GetFloat("MusicFader", 50f);
    }
 void Start()
 {
     faders = GetComponent <faders>();
 }