void Start() { fade = GameObject.Find("Fade").GetComponent <fadeToBlack> (); isTalking = true; if (textFiles != null) { textLines = (textFiles.text.Split('\n')); } if (endAtLine == 0) { endAtLine = textLines.Length - 1; } anim = GetComponent <Animator> (); }
// Use this for initialization void Start() { fade = GameObject.Find("Fade").GetComponent <fadeToBlack> (); crossOver = GameObject.Find("CrossOver").GetComponent <crossOverInfo> (); cam = GameObject.Find("FirstPersonCharacter").transform; }