Exemple #1
0
 public bool canSwithToGov(enums.governements ind)
 {
     if (ind == enums.governements.anarchy)
     {
         return(false);
     }
     else
     {
         return(technos[Statistics.governements[(byte)ind].neededTechno].researched);
     }
 }
Exemple #2
0
        public Governement(
            enums.governements type, string name, string description, bool oppressive, bool surrenderOnConquer, bool canBeChooseByPlayer,
            byte prod, byte food, byte trade, byte counterIntPerc, byte sciencePerc, byte techno, Stat.Governement.supportType support)
        {
            this.type                 = (byte)type;
            this.name                 = name;
            this.description          = description;
            this.oppresive            = oppressive;
            this.surrenderOnConquer   = surrenderOnConquer;
            this.neededTechno         = techno;
            this.thisSupport          = support;
            this.canBeChoosedByPlayer = canBeChooseByPlayer;

            this.productionPerc = prod;
            this.foodPerc       = food;
            this.tradePerc      = trade;
            //		this.popGrowthPerc = popGrowthPerc;

            this.sciencePerc    = sciencePerc;
            this.counterIntPerc = counterIntPerc;
        }