private double DefaultScale(enumScaleMode iScaleMode) { double iScale = 100; // Set scaling switch (iScaleMode) { // Determines the *relative* proportions of each scale case enumScaleMode.smPoints: iScale = 96; break; case enumScaleMode.smPixels: iScale = 100; break; case enumScaleMode.smCentimetres: iScale = 37.4; // Dale -- was 38 was off with Infinotes CM's. break; case enumScaleMode.smInches: iScale = 96; break; case enumScaleMode.smHimetrics: iScale = 75.3; break; } return(iScale * _ZoomFactor); }
private int DefaultMajorInterval(enumScaleMode iScaleMode) { int iInterval = 10; // Set scaling switch (iScaleMode) { // Determines the *relative* proportions of each scale case enumScaleMode.smPoints: iInterval = 72; break; case enumScaleMode.smPixels: iInterval = 100; break; case enumScaleMode.smCentimetres: iInterval = 1; break; case enumScaleMode.smInches: iInterval = 1; break; case enumScaleMode.smMillimetres: iInterval = 1; break; } return(iInterval); }
private int DefaultScale(enumScaleMode iScaleMode) { int iScale = 100; // Set scaling switch (iScaleMode) { // Determines the *relative* proportions of each scale case enumScaleMode.smPoints: iScale = 96; break; case enumScaleMode.smPixels: iScale = 100; break; case enumScaleMode.smCentimetres: iScale = 38; break; case enumScaleMode.smInches: iScale = 96; break; } return(Convert.ToInt32((double)iScale * _ZoomFactor)); }
private int DefaultMajorInterval(enumScaleMode iScaleMode) { int iInterval = 10; switch (iScaleMode) { case enumScaleMode.smPoints: iInterval = 72; break; case enumScaleMode.smPixels: iInterval = 100; break; case enumScaleMode.smCentimetres: iInterval = 1; break; case enumScaleMode.smInches: iInterval = 1; break; case enumScaleMode.smMillimetres: iInterval = 1; break; } return(iInterval); }
private int DefaultScale(enumScaleMode iScaleMode) { int iScale = 100; // Set scaling switch (iScaleMode) { // Determines the *relative* proportions of each scale case enumScaleMode.smPoints: iScale = 660; // 132; break; case enumScaleMode.smPixels: iScale = 100; break; case enumScaleMode.smCentimetres: iScale = 262; // 53; break; case enumScaleMode.smInches: iScale = 660; // 132; break; case enumScaleMode.smMillimetres: iScale = 27; break; /* * case enumScaleMode.smPoints: * iScale = 96; * break; * case enumScaleMode.smPixels: * iScale = 100; * break; * case enumScaleMode.smCentimetres: * iScale = 38; * break; * case enumScaleMode.smInches: * iScale = 96; * break; * case enumScaleMode.smMillimetres: * iScale = 4; * break; */ } if (iScaleMode == enumScaleMode.smPixels) { return(Convert.ToInt32((double)iScale * _ZoomFactor)); } else { return(Convert.ToInt32((double)iScale * _ZoomFactor * (double)(_bActualSize ? (double)_DpiX / (float)480 : 0.2))); } }
public ScaleModeChangedEventArgs(enumScaleMode Mode) : base() { this.Mode = Mode; }
private int DefaultMajorInterval(enumScaleMode iScaleMode) { int iInterval = 10; // Set scaling switch(iScaleMode) { // Determines the *relative* proportions of each scale case enumScaleMode.smPoints: iInterval = 72; break; case enumScaleMode.smPixels: iInterval = 100; break; case enumScaleMode.smCentimetres: iInterval = 1; break; case enumScaleMode.smInches: iInterval = 1; break; case enumScaleMode.smHimetrics: iInterval = 2000; break; } return iInterval; }
private double DefaultScale(enumScaleMode iScaleMode) { double iScale = 100; // Set scaling switch(iScaleMode) { // Determines the *relative* proportions of each scale case enumScaleMode.smPoints: iScale = 96; break; case enumScaleMode.smPixels: iScale = 100; break; case enumScaleMode.smCentimetres: iScale = 37.4; // Dale -- was 38 was off with Infinotes CM's. break; case enumScaleMode.smInches: iScale = 96; break; case enumScaleMode.smHimetrics: iScale = 75.3; break; } return iScale * _ZoomFactor; }
private float DefaultScale1(enumScaleMode iScaleMode, double dblZoomFactor) { int iScale = 100; // Set scaling switch(iScaleMode) { // Determines the *relative* proportions of each scale case enumScaleMode.smPoints: iScale = 96; break; case enumScaleMode.smPixels: iScale = 100; break; case enumScaleMode.smCentimetres: iScale = 38; break; case enumScaleMode.smInches: iScale = 96; break; } return (float) (iScale * dblZoomFactor); }
private int DefaultScale(enumScaleMode iScaleMode) {return DefaultScale(iScaleMode, _ZoomFactor);}
private int DefaultScale(enumScaleMode iScaleMode) { int iScale = 100; // Set scaling switch(iScaleMode) { // Determines the *relative* proportions of each scale case enumScaleMode.smPoints: iScale = 96; break; case enumScaleMode.smPixels: iScale = 100; break; case enumScaleMode.smCentimetres: iScale = 38; break; case enumScaleMode.smInches: iScale = 96; break; } return Convert.ToInt32((double)iScale * _ZoomFactor); }