public ModifierInstance(emodifierType modType)
        {
            ModType = modType;

            switch (modType)
            {
            case emodifierType.Slow:
                Timer = new SimpleTimer(2500);
                break;

            case emodifierType.Stunned:
                Timer = new SimpleTimer(Maths.RandomNr(500, 1500));
                break;

            case emodifierType.Rooted:
                Timer = new SimpleTimer(3000);
                break;

            case emodifierType.ArmorHalved:
                Timer = new SimpleTimer(2500);
                break;

            case emodifierType.Poisoned:
                Timer = new SimpleTimer(5000);
                break;

            default:
                break;
            }
        }
Exemple #2
0
 public Modifier(emodifierType modifierType)
 {
 }