//----------------------------------------------------------------------------------------- // Méthodes //----------------------------------------------------------------------------------------- #region Methods private void OpenProject() { editor.App app = Application.Current as editor.App; MainWindow wnd = app.MainWindow as MainWindow; OpenFileDialog dlg = new OpenFileDialog(); // Set filter for file extension and default file extension dlg.DefaultExt = ".prj"; dlg.Filter = "Projet Syntaxi (.prj)|*.prj"; // Get the selected file name and display in a TextBox if (dlg.ShowDialog() == true) { try { app.OpenProject(dlg.FileName); } catch (Exception ex) { MessageBox.Show(app.MainWindow, "Impossible de charger le projet.\n" + ex.Message, "Oups", MessageBoxButton.OK, MessageBoxImage.Warning); return; } } else { return; } // View.VueEditor view = new View.VueEditor(); view.DataContext = new ModelView.VueEditor(); wnd.ChangeView(view); }
private void MenuItem_Click(object sender, RoutedEventArgs e) { editor.App app = Application.Current as editor.App; if (this.SelectedItem != null && this.SelectedItem is DatabaseSource) { app.States.SelectedDatabaseSourceId = (this.SelectedItem as DatabaseSource).Id; } }
private void NewProject() { editor.App app = Application.Current as editor.App; MainWindow wnd = app.MainWindow as MainWindow; // dossier d'enregistrement SaveFileDialog dlg = new SaveFileDialog(); // Set filter for file extension and default file extension dlg.DefaultExt = ".prj"; dlg.Filter = "Projet Syntaxi|*.prj"; // Get the selected file name and display in a TextBox if (dlg.ShowDialog() != true) { return; } app.ProjectFileName = dlg.FileName; // Initialise le projet switch (selProjectType) { /*case "c#": * app.Project = new Project(projectName, projectVersion); * app.appModel.AddCSharpSyntax(); * app.editorModel.CreateModel(); * app.editorModel.AddCSharpStates(); * break;*/ case "c++": app.Project = new Project(projectName, projectVersion); app.appModel.AddCppSyntax(); app.editorModel.CreateModel(); app.editorModel.AddCppStates(); break; case "empty": app.Project = new Project(projectName, projectVersion); app.editorModel.CreateModel(); break; } // View.VueEditor view = new View.VueEditor(); view.DataContext = new ModelView.VueEditor(); wnd.ChangeView(view); }
public static void Main() { editor.App app = new editor.App(); app.InitializeComponent(); app.Run(); }