public void SetNowLeft(bool isJump) { if (IsNowRight()) { return; } switchValue = eSwitchDirect.Left; if (priviousValue == eSwitchDirect.Left) { return; } if (isJump) { TurnLeft_Jump(); } else { TurnLeft_Walk(); } priviousValue = switchValue; switchValue = eSwitchDirect.Left; }
public void SetNone() { if (IsNone()) { return; } priviousValue = switchValue; switchValue = eSwitchDirect.None; }
public void SetRight(bool isJump) { if (IsRight()) { return; } if (isJump) { TurnRight_Jump(); } else { TurnRight_Walk(); } priviousValue = switchValue; switchValue = eSwitchDirect.Right; }
public C_Switch3(bool isRight = true) { priviousValue = isRight ? eSwitchDirect.Right : eSwitchDirect.Left; switchValue = eSwitchDirect.None; }