private Image RotateImage(eSnakePostion newPosstion, Image img) { Image flipImage = img; switch (newPosstion) { case eSnakePostion.Left: flipImage.RotateFlip(RotateFlipType.Rotate180FlipY); break; case eSnakePostion.Right: break; case eSnakePostion.Up: flipImage.RotateFlip(RotateFlipType.Rotate90FlipXY); break; case eSnakePostion.Down: flipImage.RotateFlip(RotateFlipType.Rotate270FlipY); break; } return(flipImage); }
private void MoveHandler(object sender, KeyPressEventArgs e) { if (!m_IsPlayGame) { return; } if ((e.KeyChar == 'D' || e.KeyChar == 'd') && (m_CurrentPosttion != eSnakePostion.Left)) { MoveRight(m_IsPlayGame); m_CurrentPosttion = eSnakePostion.Right; } if ((e.KeyChar == 'A' || e.KeyChar == 'a') && (m_CurrentPosttion != eSnakePostion.Right)) { MoveLeft(m_IsPlayGame); m_CurrentPosttion = eSnakePostion.Left; } if ((e.KeyChar == 'W' || e.KeyChar == 'w') && (m_CurrentPosttion != eSnakePostion.Down)) { MoveUp(m_IsPlayGame); m_CurrentPosttion = eSnakePostion.Up; } if ((e.KeyChar == 'X' || e.KeyChar == 'x') && (m_CurrentPosttion != eSnakePostion.Up)) { MoveDown(m_IsPlayGame); m_CurrentPosttion = eSnakePostion.Down; } // ======= START GAME ======== if (m_StartTime == default) // defualt == Date time null { m_StartTime = DateTime.Now; m_KeepMoveTimer.Start(); m_SetAppleOnBoardTimer.Start(); } }