private void Moving(eInputEvents _event, float _value) { if (_event == eInputEvents.mouseOver) { RaycastCamera(); } if (_event == eInputEvents.rightClickUp) { ShowRadar(); } if (_event == eInputEvents.rightClickDown) { } }
private void CameraRotate(eInputEvents _event, float _value) { if (_event == eInputEvents.axisX) { m_rotation.y -= _value * speedRotate * Time.deltaTime; } if (_event == eInputEvents.axisY) { m_rotation.x += _value * speedRotate * Time.deltaTime; m_rotation.x = Mathf.Clamp(m_rotation.x, m_minAngle, m_maxAngle); } pointLook.eulerAngles = m_rotation; if (_event == eInputEvents.cameraZoom) { if (zoomEnabled) { CameraZoom(_value); } } }
private void Moving(eInputEvents _event, float _value) { if (_event == eInputEvents.Esc) { OnClickESC(); } if (_event == eInputEvents.H) { ShowMenu(); SetCanMove(false); } if (_event == eInputEvents.N) { HideMenu(); SetCanMove(true); } if (_event == eInputEvents.LevelLayout) { ActivateLevelLayout(); } }
private void CameraRotate(eInputEvents _event, float _value) { if (!canZoom) { return; } if (_event == eInputEvents.axisX) { m_rotation.y -= _value * speedRotate * Time.deltaTime; } if (_event == eInputEvents.axisY) { m_rotation.x += _value * speedRotate * Time.deltaTime; // m_rotation.x = Mathf.Clamp(m_rotation.x, -20, 60); } pointLook.eulerAngles = m_rotation; if (_event == eInputEvents.cameraZoom) { CameraZoom(_value); } }