Exemple #1
0
    /// Inits the editor.
    public e2dTerrainEditor()
    {
        mSceneEditor = new e2dTerrainSceneEditor(this);

        // setup the undo handler
        FieldInfo undoCallback = typeof(EditorApplication).GetField("undoRedoPerformed", BindingFlags.NonPublic | BindingFlags.Static);
        undoCallback.SetValue(null, (EditorApplication.CallbackFunction)OnUndoRedo);
    }
    /// Inits the editor.
    public e2dTerrainEditor()
    {
        mSceneEditor = new e2dTerrainSceneEditor(this);

        // setup the undo handler
        FieldInfo undoCallback = typeof(EditorApplication).GetField("undoRedoPerformed", BindingFlags.NonPublic | BindingFlags.Static);

        undoCallback.SetValue(null, (EditorApplication.CallbackFunction)OnUndoRedo);
    }