public Building(string name, string desc, string hist, string imageFile, int height, int width, int length, measurement usedMeasurement, int stories = 1, int rooms = 1) : base(name, desc, hist, imageFile) { this.stories = stories; this.rooms = rooms; myDimensions = new dimensions(); setDimensions(height, width, length, usedMeasurement); //Returns true if input value is a number }
public ActionResult DeleteConfirmed(int id) { dimensions dimension = _dimensionManager.Find(x => x.id == id); _dimensionManager.Delete(dimension); return(RedirectToAction("Index")); }
public room(double x, double y, measurement measuredIn, string descriptionFile, string name, string desc, string hist, string imageFile) : base(name, desc, hist, imageFile) { myRoom = new dimensions(); myRoom.x = x; myRoom.y = y; myRoom.usedMeasurement = measuredIn; this.myDescription = descriptionFile; }
public ActionResult Create(dimensions dimension) { if (ModelState.IsValid) { dimension.id = null; _dimensionManager.Insert(dimension); return(RedirectToAction("Index")); } return(View(dimension)); }
public GSprite(Rect pSpriteRect, string pGUID, int pHeight, int pLayer) { Class = "Sprite"; textureAssetGUID = pGUID; Dimensions = new dimensions { Left = (int)pSpriteRect.x, Top = pHeight - (int)pSpriteRect.height - (int)pSpriteRect.y, Width = (int)pSpriteRect.width, Height = (int)pSpriteRect.height }; layer = pLayer; }
public ActionResult Delete(int?id) { if (id == null) { return(StatusCode(400)); } dimensions dimension = _dimensionManager.Find(x => x.id == id.Value); if (dimension == null) { return(StatusCode(404)); } return(View(dimension)); }
public ActionResult Edit(dimensions dimension) { if (ModelState.IsValid) { dimensions findDimension = _dimensionManager.Find(x => x.id == dimension.id); findDimension.dimkey = dimension.dimkey; findDimension.dimname = dimension.dimname; _dimensionManager.Update(findDimension); return(RedirectToAction("Index")); } return(View(dimension)); }
public Vector3 SetOneVector(Vector3 initial, float newVal, dimensions dimension) { switch (dimension) { case dimensions.x: return(new Vector3(newVal, initial.y, initial.z)); case dimensions.y: return(new Vector3(initial.x, newVal, initial.z)); case dimensions.z: return(new Vector3(initial.x, initial.y, newVal)); case dimensions.none: default: return(initial); } }
=> CalculateFrequency(Values, step, start, k, size, precision, dimensions, useMedian, useRandomValues);
get => new EditorBlockData(dimensions, pivot, associatedMesh);