public override void run(GameObject pScreen) { // First we destroy the object if it already exists foreach (PlayingProp p in pScreen.GetComponentsInChildren <PlayingProp>().Where(p => p.uID == uID)) { GameObject.Destroy(p.gameObject); } GameObject g = (GameObject)GameObject.Instantiate(mPlayingDialoguePrefab, Vector3.zero, Quaternion.identity); g.transform.parent = pScreen.transform; dfSlicedSprite sprite = g.GetComponent <dfSlicedSprite>(); sprite.SpriteName = mSpriteName; sprite.Size = new Vector2(float.Parse(mSizeX), float.Parse(mSizeY)); sprite.Position = new Vector2(float.Parse(mNewX), float.Parse(mNewY)); sprite.ZOrder = int.Parse(mZOrder); PlayingProp r = g.GetComponent <PlayingProp>(); r.uID = uID; dfLabel l = g.GetComponentInChildren <dfLabel>(); l.Text = mText; l.TextScale = float.Parse(mTextScale); sprite.enabled = true; }
// Called by Unity just before any of the Update methods is called the first time. public void Start() { _sprite = GetComponent <dfSprite>(); _sprite.IsVisible = false; _label = _sprite.Find <dfLabel>("Count"); }
// Use this for initialization void Start() { this._panel = GetComponent <dfPanel>(); this._indicator = Indicator; try { this._removeButton = transform.Find("Remove").GetComponent <dfButton>(); if (RemoveRemove) { this._removeButton.Hide(); } _removeButton.Click += RemoveButton_Click; } catch (Exception) { } try { this._indicator = transform.Find("Indicator").GetComponent <dfSprite>(); } catch (Exception) { } this._label = transform.Find("Label").GetComponent <dfLabel>(); this.name = gameObject.name; color = _panel.BackgroundColor; _panel.BackgroundColor = grey; // print("Init"); StartCoroutine(Initialize()); }
/** * Create an info box for another player */ void CreatePlayerInfoBox(Player pPlayer) { GameObject playerInfo = (GameObject)Instantiate(mPlayerInfoPrefab, Vector3.zero, Quaternion.identity); playerInfo.transform.parent = mPlayersList.gameObject.transform; dfLabel nameLabel = (dfLabel)playerInfo.GetComponentsInChildren(typeof(dfLabel))[0]; dfPropertyBinding.Bind(nameLabel.gameObject, pPlayer, "uName", nameLabel, "Text"); dfLabel stationLabel = (dfLabel)playerInfo.GetComponentsInChildren(typeof(dfLabel))[1]; dfPropertyBinding.Bind(stationLabel.gameObject, pPlayer, "uStationName", stationLabel, "Text"); dfTextureSprite stationLogo = playerInfo.transform.FindChild("StationLogo").GetComponent <dfTextureSprite>(); dfPropertyBinding.Bind(stationLogo.gameObject, pPlayer, "uStationLogo", stationLogo, "Texture"); PlayerInfoBox p = (PlayerInfoBox)playerInfo.GetComponent(typeof(PlayerInfoBox)); p.uID = pPlayer.uID; dfTextureSprite d = playerInfo.transform.FindChild("IsPlayerReady").GetComponent <dfTextureSprite>(); dfPropertyBinding.Bind(d.gameObject, pPlayer, "uReadyTexture", d, "Texture"); }
// Called by Unity just before any of the Update methods is called the first time. public void Start() { _sprite = GetComponent<dfSprite>(); _sprite.IsVisible = false; _label = _sprite.Find<dfLabel>( "Count" ); }
// Use this for initialization void Start() { combat = false; beginRound = 3; start = GameObject.Find("StartPanel").GetComponent<dfPanel>(); startTxt = gameObject.GetComponent<dfLabel>(); }
void GenerateList(string filter) { var children = new List <GameObject>(); foreach (Transform child in PlayerPanel.transform) { children.Add(child.gameObject); } children.ForEach(child => Destroy(child)); PlayerPanel.Enable(); IEnumerable <Player> filtered = users.Where(t => t.Username.ToLower().Contains(filter.ToLower())) .OrderByDescending(t => pinnedPlayers.Any(u => u.ObjectId.Equals(t.ObjectId))).ThenBy(t => t.Username); foreach (Player player in filtered) { // GameObject ListItem = Instantiate(Resources.Load("List Item")) as GameObject; dfPanel listItem = PlayerPanel.AddPrefab(ListItem) as dfPanel; // as UserListItem; listItem.Width = PlayerPanel.Width - PlayerPanel.FlowPadding.left - PlayerPanel.FlowPadding.right; listItem.Click += new MouseEventHandler(listItem_Click); ListItemExtras extras = listItem.GetComponent <ListItemExtras>(); extras.Player = player; dfLabel username = listItem.Find("Username Label").GetComponent <dfLabel>(); username.Text = player.Username; username.DisabledColor = new Color32(100, 100, 100, 255); dfSprite onlineSprite = listItem.Find("Online Sprite").GetComponent <dfSprite>(); if (player.IsOnline) { onlineSprite.SpriteName = "OUYA_O 24px"; } else { onlineSprite.SpriteName = "OUYA_A 24px"; } dfButton actionButton = listItem.Find("Action Button").GetComponent <dfButton>(); bool f = pinnedPlayers.Any(t => t.ObjectId.Equals(player.ObjectId)); if (f) { actionButton.Text = "Unpin"; // listItem.BackgroundColor = new Color32(200, 255, 200, 255); listItem.BackgroundColor = new Color32(255, 255, 255, 255); actionButton.Click += new MouseEventHandler(actionButtonUnpin_Click); } else { actionButton.Text = "Pin"; actionButton.Click += new MouseEventHandler(actionButtonPin_Click); } } }
void Start() { string text = "HI IM LARRY"; if (namesDB != null) { text = namesDB[UnityEngine.Random.Range(0, namesDB.Count)]; } sprite = this.gameObject.GetComponent <tk2dSprite>(); GameObject gameObject = (GameObject)UnityEngine.Object.Instantiate(BraveResources.Load("DamagePopupLabel", ".prefab"), GameUIRoot.Instance.transform); Vector3 worldPosition = this.transform.position; nameLabel = gameObject.GetComponent <dfLabel>(); NamerModuleClassic.onNameSizeChanged += this.OnNameSizeChanged; NamerModuleClassic.onOpacityAmountChanged += this.OnOpacityAmountChanged; if (UnityEngine.Random.value > 0.995f) { nameLabel.Glitchy = true; } nameLabel.gameObject.SetActive(true); nameLabel.Text = text; nameLabel.Color = Color.HSVToRGB(UnityEngine.Random.value, 1.0f, 1.0f); nameLabel.Opacity = Larry.opacityAmount; nameLabel.transform.position = dfFollowObject.ConvertWorldSpaces(worldPosition, GameManager.Instance.MainCameraController.Camera, GameUIRoot.Instance.Manager.RenderCamera).WithZ(0f); nameLabel.transform.position = nameLabel.transform.position.QuantizeFloor(nameLabel.PixelsToUnits() / (Pixelator.Instance.ScaleTileScale / Pixelator.Instance.CurrentTileScale)); nameLabel.TextScale = Larry.nameSize; xOffSet = CalculateCenterXoffset(nameLabel); }
public void ShowDialog(string text) { dfLabel label = panel.transform.FindChild("Text Label").GetComponent <dfLabel>(); label.Text = text; panel.Show(); }
private void ShowFloatingText(float damage) { dfTweenVector3 tween = label.GetComponent <dfTweenVector3>(); //Destroy(tween); tween.StartValue = GUI.WorldPointToGUI(gameObject.transform.position) + new Vector2(0, -50);; //print("Pos: " + label.transform.position); //dfFollowObject follow = label.GetComponent<dfFollowObject>(); //follow.attach = gameObject; //follow.mainCamera = Camera.main; dfLabel glabel = GUI.AddPrefab(label) as dfLabel; glabel.RelativePosition = GUI.WorldPointToGUI(gameObject.transform.position) + new Vector2(0, -50); if (damage > 0) { glabel.Text = string.Format("-{0:#.##}!", damage); glabel.BottomColor = new Color32(254, 0, 0, 254); } else if (damage < 0) { glabel.Text = string.Format("+{0:#.##}!", damage); glabel.BottomColor = new Color32(0, 254, 0, 254); } else { glabel.Text = "Hit!"; glabel.BottomColor = new Color32(100, 100, 254, 254); } }
public override void run(GameObject pScreen) { foreach (PlayingProp p in pScreen.GetComponentsInChildren <PlayingProp>().Where(p => p.uID == uID)) { dfLabel l = p.GetComponentInChildren <dfLabel>(); l.TextScale = float.Parse(mTextScale); } }
// Use this for initialization void Start() { _label = transform.Find("Label").GetComponent <dfLabel>(); _button = transform.Find("Button").GetComponent <dfButton>(); _panel = GetComponent <dfPanel>(); _panel.Hide(); _button.Click += button_Click; }
private void Refresh() { _container = GetComponent <dfPanel>(); _sprite = _container.Find("Icon") as dfSprite; _label = _container.Find("Count") as dfLabel; _sprite.SpriteName = this.Icon; _label.Text = (this.Count > 1) ? Count.ToString() : ""; }
void Awake() { mQuestionPanel = FindObjectOfType <QuestionPanel>(); mLabel = GetComponentInChildren <dfLabel>(); mDialogueSizeTester = FindObjectOfType <DialogueSizeTester>(); mLabel.Text = ""; ScaleText(); }
void Awake() { mPanel = gameObject.GetComponent <dfPanel>(); mLabel = gameObject.GetComponentInChildren <dfLabel>(); mTextBox = gameObject.GetComponentInChildren <dfTextbox>(); mPanel.enabled = false; DontDestroyOnLoad(gameObject); }
void Awake() { mPanel = gameObject.GetComponent<dfPanel>(); mLabel = gameObject.GetComponentInChildren<dfLabel>(); mTextBox = gameObject.GetComponentInChildren<dfTextbox>(); mPanel.enabled = false; DontDestroyOnLoad (gameObject); }
public void UpdateGUIScores() { dfLabel rs = GameObject.FindGameObjectWithTag("RomanScore").GetComponent <dfLabel> (); rs.Text = I18n.T("ROMAN_SCORE_%%", GameManager.i.romanPoints); dfLabel gs = GameObject.FindGameObjectWithTag("GermanicScore").GetComponent <dfLabel> (); gs.Text = I18n.T("GERMANIC_SCORE_%%", GameManager.i.germanicPoints); }
public new void OnEnteredRange(PlayerController interactor) { if (!this) { return; } SpriteOutlineManager.RemoveOutlineFromSprite(base.sprite, false); SpriteOutlineManager.AddOutlineToSprite(base.sprite, Color.white); Vector3 offset = new Vector3(base.sprite.GetBounds().max.x + 0.1875f, base.sprite.GetBounds().min.y, 0f); EncounterTrackable component = this.item.GetComponent <EncounterTrackable>(); string arg = (!(component != null)) ? this.item.DisplayName : component.journalData.GetPrimaryDisplayName(false); string text = this.ModifiedPrice.ToString(); if (this.m_baseParentShop != null) { if (this.CurrencyType == CustomShopItemController.ShopCurrencyType.META_CURRENCY) { text += "[sprite \"hbux_text_icon\"]"; } else if (this.CurrencyType == CustomShopItemController.ShopCurrencyType.COINS) { text += "[sprite \"ui_coin\"]"; } else if (this.CurrencyType == CustomShopItemController.ShopCurrencyType.KEYS) { text += "[sprite \"ui_key\"]"; } else if (this.CurrencyType == CustomShopItemController.ShopCurrencyType.BLANKS) { text += "[sprite \"ui_blank\"]"; } else if (this.CurrencyType == CustomShopItemController.ShopCurrencyType.CUSTOM) { text += "[sprite \"" + customPriceSprite + "\"]"; } else { text += "[sprite \"ui_coin\"]"; } } string text2; if ((this.m_baseParentShop && (this.m_baseParentShop.IsCapableOfBeingStolenFrom) || interactor.IsCapableOfStealing) && this.m_baseParentShop.canBeRobbed) { text2 = string.Format("[color red]{0}: {1} {2}[/color]", arg, text, StringTableManager.GetString("#STEAL")); } else { text2 = string.Format("{0}: {1}", arg, text); } GameObject gameObject = GameUIRoot.Instance.RegisterDefaultLabel(base.transform, offset, text2); dfLabel componentInChildren = gameObject.GetComponentInChildren <dfLabel>(); componentInChildren.ColorizeSymbols = false; componentInChildren.ProcessMarkup = true; }
public void Start() { // Obtain a reference to the dfLabel control that will // render the tooltip data this._tooltip = GetComponent <dfLabel>(); // We don't want the tooltip to intercept mouse messages _tooltip.IsInteractive = false; _tooltip.IsEnabled = false; }
public void Start() { // Obtain a reference to the dfLabel control that will // render the tooltip data this._tooltip = GetComponent<dfLabel>(); // We don't want the tooltip to intercept mouse messages _tooltip.IsInteractive = false; _tooltip.IsEnabled = false; }
public void Display(string s) { if (tween != null) { tween.Play(); } if (l == null) l = GetComponent<dfLabel>(); l.Text = s; }
private float timeleft; // Left time for current interval #endregion Fields #region Methods void Start() { label = GetComponent<dfLabel>(); if( label == null ) { Debug.LogError( "FPS Counter needs a Label component!" ); } timeleft = updateInterval; }
void Start() { info = GetComponent<dfLabel>(); if( info == null ) { this.enabled = false; throw new InvalidProgramException( "No Label component found" ); } view = info.GetManager(); }
void OnMouseExit() { mouseOnObject = false; if (healthBar != null) { dfPanel dfp = healthBar.GetComponent <dfPanel> (); dfp.IsVisible = false; dfLabel minus = healthBar.GetComponentInChildren <dfLabel> (); minus.IsVisible = false; } }
void Awake() { mPanel = gameObject.GetComponent <dfPanel>(); mErrorText = gameObject.GetComponentsInChildren <dfLabel>()[1]; mPanel.enabled = false; /** * Persist the LoadingPanel between scenes */ DontDestroyOnLoad(gameObject); }
void Start() { info = GetComponent <dfLabel>(); if (info == null) { this.enabled = false; throw new Exception("No Label component found"); } info.Text = ""; }
public static ISubscription bind( this IObservable <ValueWithStorage> subject, dfLabel control ) { return(withTween(set => subject.subscribe(value => set(Go.to( TF.a( () => ValueWithStorage.parse(control.Text).AsVector2(), v => control.Text = new ValueWithStorage(v).AsString() ), TWEEN_DURATION, tCfg.vector2Prop(TF.Prop, value.AsVector2()) ))))); }
void Start() { info = GetComponent<dfLabel>(); if( info == null ) { this.enabled = false; throw new Exception( "No Label component found" ); } info.Text = ""; }
void Awake() { mPanel = (dfPanel)gameObject.GetComponent(typeof(dfPanel)); mAlertText = (dfLabel)gameObject.GetComponentInChildren(typeof(dfLabel)); mPanel.enabled = false; /** * Persist the LoadingPanel between scenes */ DontDestroyOnLoad(gameObject); }
void Awake() { mPanel = (dfPanel)gameObject.GetComponent (typeof(dfPanel)); mAlertText = (dfLabel)gameObject.GetComponentInChildren (typeof(dfLabel)); mPanel.enabled = false; /** * Persist the LoadingPanel between scenes */ DontDestroyOnLoad (gameObject); }
void Awake() { mPanel = gameObject.GetComponent<dfPanel>(); mErrorText = gameObject.GetComponentsInChildren<dfLabel>()[1]; mPanel.enabled = false; /** * Persist the LoadingPanel between scenes */ DontDestroyOnLoad (gameObject); }
void Start() { label = GetComponent <dfLabel>(); if (label == null) { Debug.LogError("FPS Counter needs a Label component!"); } timeleft = updateInterval; label.Text = ""; }
protected override void initialize() { base.initialize(); tooltip = findControl( "Tooltip" ) as dfLabel; if( tooltip != null ) { tooltip.Text = ""; } initializeOptionItems(); }
public static ISubscription bind <T>( this IRxRef <T> subject, dfLabel control, Fn <T, string> mapper, Fn <string, T> comapper ) { return(subject.bind( mapper, comapper, text => control.Text = text, handler => control.TextChanged += handler, handler => control.TextChanged -= handler )); }
public void UpdateChart(int pNumberOfPlayers, int[] data) { dfTextureSprite[] l = uBars.GetComponentsInChildren <dfTextureSprite>(); l = l.OrderBy(o => o.Position.x).ToArray(); for (int i = 0; i < Game.RECORDING_COUNTDOWN; i++) { l[i].FillAmount = (float)data[i] / (float)pNumberOfPlayers; dfLabel label = l[i].gameObject.GetComponentInChildren <dfLabel>(); label.Text = data[i].ToString(); } }
// Use this for initialization void Start() { if(labelToModify == null) { labelToModify = this.GetComponent<dfLabel>(); } if(CaseHandler.Instance.currentCase == CaseToShow) { if(text != null) { labelToModify.Text = text.text; } else { labelToModify.Text = value; } } }
public static ISubscription bind( this IObservable <uint> subject, dfLabel control ) { return(withTween(set => subject.subscribe(value => { set(Go.to( TF.a( () => (int)uintComapper(control.Text), v => control.Text = v.ToString() ), TWEEN_DURATION, tCfg.intProp(TF.Prop, (int)value) )); control.Text = value.ToString(); }))); }
public void AddText(string str, bool bFromServer = false) { if (bFromServer) { str = string.Concat("[color #00ffff]", str, "[/color]\n"); } dfLabel _dfLabel = this.consoleOutput; _dfLabel.Text = string.Concat(_dfLabel.Text, str, "\n"); this.TrimBuffer(); if (this.consoleScroller.Value >= this.consoleScroller.MaxValue - this.consoleScroller.ScrollSize - 50f) { this.shouldScrollDown = true; } }
private void ShowFloatingText(string text, Color32 color) { dfTweenVector3 tween = label.GetComponent <dfTweenVector3>(); tween.StartValue = GUI.WorldPointToGUI(gameObject.transform.position) + new Vector2(0, -10); dfLabel glabel = GUI.AddPrefab(label) as dfLabel; glabel.RelativePosition = GUI.WorldPointToGUI(gameObject.transform.position) + new Vector2(0, -10); glabel.BottomColor = color; float effectiveFontSize = 16; glabel.TextScale = (float)effectiveFontSize / (float)glabel.Font.FontSize; glabel.Text = text; }
// Use this for initialization void Start() { panel = GetComponent <dfPanel>(); infoLabel = panel.transform.FindChild("Info Label").GetComponent <dfLabel>(); infoLabel.Text = "Look here for tips and tricks!"; focusAreas = GameObject.Find("Focus Areas").GetComponent <dfPanel>(); focusAreas.MouseHover += focusAreas_MouseHover; panel.MouseHover += panel_MouseHover; GameObject.Find("Target Behavior").GetComponent <dfPanel>().MouseHover += TipsBehaviour_MouseHover; GameObject.Find("Train Button").GetComponent <dfButton>().MouseHover += TrainButton_MouseHover; GameObject.Find("Reset Button").GetComponent <dfButton>().MouseHover += ResetButton_MouseHover; }
// Called by Unity just before any of the Update methods is called the first time. public void Start() { // Store the singleton instance for reference in static functions _instance = this; // Obtain a reference to the control instances attached to this object _panel = GetComponent <dfPanel>(); _name = _panel.Find <dfLabel>("lblName"); _info = _panel.Find <dfLabel>("lblInfo"); // We don't want the tooltip visible unless it is being used _panel.Hide(); // We don't want the tooltip to intercept mouse messages _panel.IsInteractive = false; _panel.IsEnabled = false; }
// Called by Unity just before any of the Update methods is called the first time. public void Start() { // Store the singleton instance for reference in static functions _instance = this; // Obtain a reference to the control instances attached to this object _panel = GetComponent<dfPanel>(); _name = _panel.Find<dfLabel>( "lblName" ); _info = _panel.Find<dfLabel>( "lblInfo" ); // We don't want the tooltip visible unless it is being used _panel.Hide(); // We don't want the tooltip to intercept mouse messages _panel.IsInteractive = false; _panel.IsEnabled = false; }
// Use this for initialization void Awake() { this.label = GetComponent <dfLabel>(); this.posTween = GetComponent <dfTweenVector3>(); dfTweenFloat[] tweens = GetComponents <dfTweenFloat>(); foreach (dfTweenFloat tw in tweens) { if (tw.TweenName.Equals("Scale width")) { widthTween = tw; } else { heightTween = tw; } } }
void OnEnable() { Container = GetComponent<dfPanel>(); if( Container == null ) { this.enabled = false; } NameLabel = Container.Find<dfLabel>( "Name" ); DescriptionLabel = Container.Find<dfLabel>( "Description" ); ProgressLabel = Container.Find<dfLabel>( "ProgressLabel" ); Icon = Container.Find<dfSprite>( "Icon" ); ProgressBar = Container.Find<dfProgressBar>( "ProgressBar" ); Container.BackgroundSprite = "frame-style6"; NameLabel.BackgroundSprite = null; ProgressBar.Opacity = 0.5f; }
private void OnEnable() { this.label = base.GetComponent<dfLabel>(); }
// Use this for initialization void Start () { time = gameObject.GetComponent<dfLabel>(); }
void Awake () { tween = GetComponent<dfTweenFloat>(); l = GetComponent<dfLabel>(); }
void Start() { lblTemplate = GetComponentInChildren<dfLabel>(); lblTemplate.IsVisible = false; }
// Use this for initialization void Start () { gc = this; Icon = GetComponent<dfSprite>(); Label = GetComponentInChildren<dfLabel>(); }
private void Refresh() { _container = GetComponent<dfPanel>(); _sprite = _container.Find( "Icon" ) as dfSprite; _label = _container.Find( "Count" ) as dfLabel; _sprite.SpriteName = this.Icon; _label.Text = ( this.Count > 1 ) ? Count.ToString() : ""; }
// Called by Unity just before any of the Update methods is called the first time. public void Start() { // Obtain a reference to the dfLabel instance attached to this object this._label = GetComponent<dfLabel>(); }
public void Start() { if( _label == null ) { this._label = GetComponent<dfLabel>(); _label.Text = "Touch State"; } }
public LabelTween(float l, dfLabel lbl, float t) { length = l; label = lbl; target = t; }
public void Start() { this.label = GetComponent<dfLabel>(); }
protected override void initialize() { base.initialize(); if( Tooltip == null ) { Tooltip = findControl( "Tooltip" ) as dfLabel; } if( Tooltip != null ) { Tooltip.Text = ""; } #region Initialize menu items items = GetComponentsInChildren<DemoMenuItem>().ToList(); items.Sort(); var length = items.Count; for( int i = 0; i < length; i++ ) { var item = items[ i ]; var itemIndex = i; // Perform item-specific initialization item.Initialize(); // Attach keyboard navigation events item.Control.KeyDown += ( dfControl sender, dfKeyEventArgs args ) => { if( args.Used ) return; if( args.KeyCode == KeyCode.DownArrow ) { selectNext( itemIndex ); args.Use(); } else if( args.KeyCode == KeyCode.UpArrow ) { selectPrevious( itemIndex ); args.Use(); } else if( args.KeyCode == KeyCode.Space || args.KeyCode == KeyCode.Return ) { var target = item.Submenu; if( target != null ) { showSubmenu( target ); } args.Use(); } }; // Display the item's tooltip on focus item.Control.EnterFocus += ( dfControl sender, dfFocusEventArgs args ) => { selected = item; if( Tooltip != null ) { Tooltip.Text = item.Tooltip; } }; // Display the item's submenu on click item.Control.Click += ( dfControl sender, dfMouseEventArgs args ) => { if( args.Used ) return; var target = item.Submenu; if( target != null ) { showSubmenu( target ); } args.Use(); }; } #endregion if( AutoShow ) { this.Show(); } }
void Awake() { label = GetComponent<dfLabel>(); }