void Awake() { _deviceInterface = transform.parent.GetComponent <deviceInterface>(); rend = GetComponent <Renderer>(); offMat = rend.material; glowMat = new Material(onMat); glowMat.SetColor("_TintColor", glowColor); }
void Awake() { _deviceInterface = GetComponentInParent <deviceInterface>(); statusLightMat = statusLight.GetComponent <Renderer>().material; statusLightMat.SetFloat("_EmissionGain", .3f); statusLightMat.SetColor("_TintColor", connectingColor); createMainMidiPanel(); }