Exemple #1
0
 public bool isBurden(defaultItem item)
 {
     if (getBurdenNow() + item.getWeight() > getMaxBurden())
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }
Exemple #2
0
 private void listBox1_SelectedIndexChanged(object sender, EventArgs e)
 {
     if (listBox1.SelectedItems.Count > 0)
     {
         index        = listBox1.SelectedIndex;
         selectedItem = (defaultItem)(listBox2.Items[index]);
     }
     else
     {
         selectedItem = null;
     }
 }
Exemple #3
0
        public void moveOneItemBagToBlock()
        {
            if (getHeroBagList().SelectedItems.Count > 0)
            {
                int index = getHeroBagList().SelectedIndex;
                selectedItem = (defaultItem)(getHeroBagListTrue().Items[index]);
                getHeroBagList().Items.RemoveAt(index);
                getHeroBagListTrue().Items.RemoveAt(index);

                getHero().getHeroBag().DestoryAnItem(selectedItem);
                getTheBlock().getItemInGround().Add(selectedItem);
            }
            else
            {
                return;
            }
        }
Exemple #4
0
 private void listBox1_MouseDown(object sender, MouseEventArgs e)
 {
     if (listBox1.Items.Count == 0)
     {
         return;
     }
     if (listBox1.SelectedItem == null)
     {
         return;
     }
     else
     {
         index        = listBox1.SelectedIndex;
         selectedItem = (defaultItem)(listBox2.Items[index]);
         DragDropEffects dde1 = DoDragDrop(selectedItem, DragDropEffects.All);
     }
 }
Exemple #5
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 public void moveAllItemBlockToBag()
 {
     if (getBlockItemList().Items.Count > 0)
     {
         for (int i = 0; i < getBlockItemList().Items.Count; i++)
         {
             getHero().getHeroBag().updata(getHero());
             if (getHero().getHeroBag().isOutOfSpace())
             {
                 return;
             }
             selectedItem = (defaultItem)getBlockItemListTrue().Items[i];
             getHero().getHeroBag().addOneItem(selectedItem);
             getTheBlock().getItemInGround().Remove(selectedItem);
         }
     }
 }
Exemple #6
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 public void addOneItem(defaultItem item)
 {
     if (item == null)
     {
         return;
     }
     if (isBurden(item))
     {
         owner.getMessageBox().Items.Add("超重啦,不能拿下" + item.getName() + "啦");
         //System.Console.WriteLine("超重啦,不能拿下" + item.getName() + "啦");
         return;
     }
     if (isOutOfSpace())
     {
         owner.getMessageBox().Items.Add("背包放不下啦,不能拿下" + item.getName() + "啦");
         //System.Console.WriteLine("背包放不下啦,不能拿下" + item.getName() + "啦");
         return;
     }
     itemArray.Add(item);
 }
Exemple #7
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 private void setNull()
 {
     q.Text       = "";
     q.Tag        = nullItem;
     w.Text       = "";
     w.Tag        = nullItem;
     e.Text       = "";
     e.Tag        = nullItem;
     a.Text       = "";
     a.Tag        = nullItem;
     s.Text       = "";
     s.Tag        = nullItem;
     d.Text       = "";
     d.Tag        = nullItem;
     z.Text       = "";
     z.Tag        = nullItem;
     x.Text       = "";
     x.Tag        = nullItem;
     c.Text       = "";
     c.Tag        = nullItem;
     selectedItem = null;
 }
Exemple #8
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 public void moveOneItemBlockToBag()
 {
     getHero().getHeroBag().updata(getHero());
     if (getHero().getHeroBag().isOutOfSpace())
     {
         return;
     }
     if (getBlockItemList().SelectedItems.Count > 0)
     {
         int index = getBlockItemList().SelectedIndex;
         selectedItem = (defaultItem)getBlockItemListTrue().Items[index];
         getBlockItemList().Items.RemoveAt(index);
         getBlockItemListTrue().Items.RemoveAt(index);
         getHeroBagList().Items.Add(selectedItem.getName());
         getHeroBagListTrue().Items.Add(selectedItem);
         getHero().getHeroBag().addOneItem(selectedItem);
         getTheBlock().getItemInGround().Remove(selectedItem);
     }
     else
     {
         return;
     }
 }
        //显示数据
        private void showItemInfo(defaultItem item)
        {
            itemName.Text            = item.getName();
            itemLevel.Text           = item.getLevel() + "级";
            itemEnduranceBar.Maximum = (int)item.getMaxEndurance();
            itemEnduranceBar.Value   = (int)item.getEndurance();
            itemEnduranceShow.Text   = (int)item.getEndurance() + "/" + (int)item.getMaxEndurance();
            itemCost.Text            = item.getCost() + "元";
            itemDescribe.Text        = item.getDescribe();
            itemEffectDescribe.Text  = item.getEffecDescribe();
            itemType.Text            = tl.ItemTypeToString(item.getType());
            itemWeight.Text          = item.getWeight() + "千克";

            switch (item.getType())
            {
            case 1: { DIYLabel_1.Text = "新鲜程度:" + item.getQualityIndex() + "%"; break; }

            case 2: { DIYLabel_1.Text = "攻击力:" + item.getMinDamage() + "~" + item.getMaxDamage() + "\n魔法攻击力:" + item.getMinMagicDamage() + "~" + item.getMaxMagicDamage() + "\n命中率:" + item.getHitRate() + "%" + "\n暴击率:" + item.getGreatDamageRate(); break; }

            case 3: { DIYLabel_1.Text = "容量:" + item.getRoom(); break; }

            case 4: { DIYLabel_1.Text = "攻击力:" + item.getMinDamage() + "~" + item.getMaxDamage() + "\n魔法攻击力:" + item.getMinMagicDamage() + "~" + item.getMaxMagicDamage() + "\n命中率:" + item.getHitRate() + "%" + "\n暴击率:" + item.getGreatDamageRate(); break; }
            }
        }
Exemple #10
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 public void updata()
 {
     getBlockItemList().Items.Clear();
     getBlockItemListTrue().Items.Clear();
     getHeroBagList().Items.Clear();
     getHeroBagListTrue().Items.Clear();
     for (int i = 0; i < getTheBlock().getItemInGround().Count; i++)
     {
         selectedItem = (defaultItem)(getTheBlock().getItemInGround()[i]);
         getBlockItemList().Items.Add(selectedItem.getName());
         getBlockItemListTrue().Items.Add(selectedItem);
     }
     for (int i = 0; i < getHero().getHeroBag().getItemArrayCount(); i++)
     {
         if (((defaultItem)getHero().getHeroBag().getItemArray()[i]).getIsEquited())
         {
             continue;
         }
         selectedItem = (defaultItem)getHero().getHeroBag().getItemArray()[i];
         getHeroBagList().Items.Add(selectedItem.getName());
         getHeroBagListTrue().Items.Add(selectedItem);
     }
     getHero().getHeroBag().updata(getHero());
 }
 public void setTakenRing(defaultItem takenRing)
 {
     this.takenRing = takenRing;
 }
 public void setTakenGlove(defaultItem takenGlove)
 {
     this.takenGlove = takenGlove;
 }
 public void addAnItemToPreList(defaultItem item)
 {
     getPreCraftItemList().Add(item);
 }
 public void removeAnItemFromPreList(defaultItem item)
 {
     getPreCraftItemList().Remove(item);
 }
Exemple #15
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 public void setTakenBelt(defaultItem takenBelt)
 {
     this.takenBelt = takenBelt;
 }
Exemple #16
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 public void setTakenPocked(defaultItem takenPocked)
 {
     this.takenPocked = takenPocked;
 }
Exemple #17
0
 public void DestoryAnItem(defaultItem item)
 {
     HDI.DestoryAnItem(owner, item, itemArray);
     updata(owner);
 }
Exemple #18
0
 public void setTakenShoes(defaultItem takenShoes)
 {
     this.takenShoes = takenShoes;
 }
Exemple #19
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 public void setTakenNecklace(defaultItem takenNecklace)
 {
     this.takenNecklace = takenNecklace;
 }
Exemple #20
0
        //当选择的物品改变
        private void listBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (this.listBox1.SelectedItems.Count > 0)
            {
                //获取选中的物品,根据物品的特性选择显示按钮
                //TODO 代码量太大,可以实现简单的函数来控制按钮的显示与否
                int index = this.listBox1.SelectedIndex;

                selectedItem = (defaultItem)listBox2.Items[index];
                showItemInfo(selectedItem);
                switch (selectedItem.getType())
                {
                case 1: { UseButton.Visible = true; EquipButton.Visible = false; break; }

                case 2: { UseButton.Visible = true; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                          {
                              EquipButton.Text = "卸下";
                          }
                          else
                          {
                              EquipButton.Text = "装备";
                          } break; }

                case 3: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                          {
                              EquipButton.Text = "卸下";
                          }
                          else
                          {
                              EquipButton.Text = "装备";
                          } break; }

                case 4: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                          {
                              EquipButton.Text = "卸下";
                          }
                          else
                          {
                              EquipButton.Text = "装备";
                          } break; }

                case 5: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                          {
                              EquipButton.Text = "卸下";
                          }
                          else
                          {
                              EquipButton.Text = "装备";
                          } break; }

                case 6: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                          {
                              EquipButton.Text = "卸下";
                          }
                          else
                          {
                              EquipButton.Text = "装备";
                          } break; }

                case 7: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                          {
                              EquipButton.Text = "卸下";
                          }
                          else
                          {
                              EquipButton.Text = "装备";
                          } break; }

                case 8: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                          {
                              EquipButton.Text = "卸下";
                          }
                          else
                          {
                              EquipButton.Text = "装备";
                          } break; }

                case 9: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                          {
                              EquipButton.Text = "卸下";
                          }
                          else
                          {
                              EquipButton.Text = "装备";
                          } break; }

                case 10: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 11: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 12: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 13: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 14: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 15: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 16: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 17: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 18: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 19: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 20: { UseButton.Visible = false; EquipButton.Visible = true; if (selectedItem.getIsEquited())
                           {
                               EquipButton.Text = "卸下";
                           }
                           else
                           {
                               EquipButton.Text = "装备";
                           } break; }

                case 21: { UseButton.Visible = false; EquipButton.Visible = false; break; }

                case 22: { UseButton.Visible = false; EquipButton.Visible = false; break; }
                }
            }
            else
            {
            }
        }
 public void setTakenSign(defaultItem takenSign)
 {
     this.takenSign = takenSign;
 }
 public bool addOneItem(defaultItem item)
 {
     theHeroBag.addOneItem(item);
     return(true);
 }
 public void setTakeInHand(defaultItem takeInHand)
 {
     this.takeInHand = takeInHand;
 }
Exemple #24
0
 public void setTakenEarplug(defaultItem takenEarplug)
 {
     this.takenEarplug = takenEarplug;
 }
Exemple #25
0
 public void setTakenMask(defaultItem takenMask)
 {
     this.takenMask = takenMask;
 }
        public void DestoryAnItem(theHero owner, defaultItem item, ArrayList itemArray)
        {
            int i = itemArray.IndexOf(item);

            itemArray.RemoveAt(i);
            if (item.getIsEquited())
            {
                switch (item.getType())
                {
                case 2:
                {
                    if (owner.getHero_LeftHand().getTakeInHand() == item)
                    {
                        owner.getHero_LeftHand().setTakeInHand(null);
                        owner.getHero_LeftHand().setIsEquipedSomething(false);
                    }
                    else
                    {
                        owner.getHero_RightHand().setTakeInHand(null);
                        owner.getHero_RightHand().setIsEquipedSomething(false);
                    }
                    break;
                }

                case 3:
                {
                    if (owner.getHero_LeftHand().getTakeInHand() == item)
                    {
                        owner.getHero_LeftHand().setTakeInHand(null);
                        owner.getHero_LeftHand().setIsEquipedSomething(false);
                    }
                    else
                    {
                        owner.getHero_RightHand().setTakeInHand(null);
                        owner.getHero_RightHand().setIsEquipedSomething(false);
                    }
                    break;
                }

                case 4:
                {
                    if (owner.getHero_LeftHand().getTakeInHand() == item && owner.getHero_RightHand().getTakeInHand() == item)
                    {
                        owner.getHero_LeftHand().setTakeInHand(null);
                        owner.getHero_LeftHand().setIsEquipedSomething(false);
                        owner.getHero_RightHand().setTakeInHand(null);
                        owner.getHero_RightHand().setIsEquipedSomething(false);
                    }
                    break;
                }

                case 5:
                {
                    if (owner.getHero_Web().getTakenBelt() == item)
                    {
                        owner.getHero_Web().setTakenBelt(null);
                        owner.getHero_Web().setIsEquipBelt(false);
                    }
                    break;
                }

                case 6:
                {
                    if (owner.getHero_Chest().getTakenCloth() == item)
                    {
                        owner.getHero_Chest().setTakenCloth(null);
                        owner.getHero_Chest().setIsEquipedCloth(false);
                    }
                    break;
                }

                case 7:
                {
                    if (owner.getHero_Chest().getTakenCloth() == item)
                    {
                        owner.getHero_Chest().setTakenCloth(null);
                        owner.getHero_Chest().setIsEquipedCloth(false);
                    }
                    break;
                }

                case 8:
                {
                    if (owner.getHero_Head().getTakenGlass() == item)
                    {
                        owner.getHero_Head().setTakenGlass(null);
                        owner.getHero_Head().setIsEquipedGlass(false);
                    }
                    break;
                }

                case 9:
                {
                    if (owner.getHero_LeftHand().getTakenGlove() == item && owner.getHero_RightHand().getTakenGlove() == item)
                    {
                        owner.getHero_LeftHand().setTakenGlove(null);
                        owner.getHero_LeftHand().setIsEquipedGlove(false);
                        owner.getHero_RightHand().setTakenGlove(null);
                        owner.getHero_RightHand().setIsEquipedGlove(false);
                    }
                    break;
                }

                case 10:
                {
                    if (owner.getHero_Head().getTakenHat() == item)
                    {
                        owner.getHero_Head().setTakenHat(null);
                        owner.getHero_Head().setIsEquipedHat(false);
                    }
                    break;
                }

                case 11:
                {
                    if (owner.getHero_Head().getTakenMask() == item)
                    {
                        owner.getHero_Head().setTakenMask(null);
                        owner.getHero_Head().setIsEquipedMask(false);
                    }
                    break;
                }

                case 12:
                {
                    if (owner.getHero_Neck().getTakenNecklace() == item)
                    {
                        owner.getHero_Neck().setTakenNecklace(null);
                        owner.getHero_Neck().setIsEquipedNecklace(false);
                    }
                    break;
                }

                case 13:
                {
                    if (owner.getHero_Chest().getTakenBackpack() == item)
                    {
                        owner.getHero_Chest().setTakenBackpack(null);
                        owner.getHero_Chest().setIsEquipedBackpack(false);
                    }
                    break;
                }

                case 14:
                {
                    if (owner.getHero_LeftLeg().getTakenPants() == item && owner.getHero_RightLeg().getTakenPants() == item)
                    {
                        owner.getHero_LeftLeg().setTakenPants(null);
                        owner.getHero_LeftLeg().setIsEquipedPants(false);
                        owner.getHero_RightLeg().setTakenPants(null);
                        owner.getHero_RightLeg().setIsEquipedPants(false);
                    }
                    break;
                }

                case 15:
                {
                    if (owner.getHero_Web().getTakenPocked() == item)
                    {
                        owner.getHero_Web().setTakenPocked(null);
                        owner.getHero_Web().setIsEquipPocked(false);
                    }
                    break;
                }

                case 16:
                {
                    if (owner.getHero_LeftHand().getTakenRing() == item)
                    {
                        owner.getHero_LeftHand().setTakenRing(null);
                        owner.getHero_LeftHand().setIsEquipedRing(false);
                    }
                    else
                    {
                        owner.getHero_RightHand().setTakenRing(null);
                        owner.getHero_RightHand().setIsEquipedRing(false);
                    }
                    break;
                }

                case 17:
                {
                    if (owner.getHero_LeftFoot().getTakenShoes() == item && owner.getHero_RightFoot().getTakenShoes() == item)
                    {
                        owner.getHero_LeftFoot().setTakenShoes(null);
                        owner.getHero_LeftFoot().setIsEquipedShoes(false);
                        owner.getHero_RightFoot().setTakenShoes(null);
                        owner.getHero_RightFoot().setIsEquipedShoes(false);
                    }
                    break;
                }

                case 18:
                {
                    if (owner.getHero_LeftArm().getTakenSign() == item)
                    {
                        owner.getHero_LeftArm().setTakenSign(null);
                        owner.getHero_LeftArm().setIsEquipedSign(false);
                    }
                    else
                    {
                        owner.getHero_RightArm().setTakenSign(null);
                        owner.getHero_RightArm().setIsEquipedSign(false);
                    }
                    break;
                }

                case 19:
                {
                    if (owner.getHero_Chest().getTakenSign() == item)
                    {
                        owner.getHero_Chest().setTakenSign(null);
                        owner.getHero_Chest().setIsEquipedSign(false);
                    }
                    break;
                }

                case 20:
                {
                    if (owner.getHero_LeftFoot().getTakenStock() == item && owner.getHero_RightFoot().getTakenStock() == item)
                    {
                        owner.getHero_LeftFoot().setTakenStock(null);
                        owner.getHero_LeftFoot().setIsEquipedStock(false);
                        owner.getHero_RightFoot().setTakenStock(null);
                        owner.getHero_RightFoot().setIsEquipedStock(false);
                    }
                    break;
                }
                }
            }
        }
Exemple #27
0
 public void setTakenHat(defaultItem takenHat)
 {
     this.takenHat = takenHat;
 }
Exemple #28
0
 public void setTakenStock(defaultItem takenStock)
 {
     this.takenStock = takenStock;
 }
 public void setTakenPants(defaultItem takenPants)
 {
     this.takenPants = takenPants;
 }
Exemple #30
0
 public void setTakenGlass(defaultItem takenGlass)
 {
     this.takenGlass = takenGlass;
 }