public void updateMonsters() { _connector = conectarDB(); _connector.InsertMonsters(); _connector.SelectMonsterTable(); _connector.CloseDB(); }
public void cargarPartida() { _connector = conectarDB (); _connector.SelectData (); _connector.SelectMonsterTable(); _connector.CloseDB (); Application.LoadLevel(PlayerPrefs.GetString("Scene")); PlayerPrefs.DeleteKey("Scene"); }