public override void OnStartLocalPlayer() { manager = GameObject.Find("networkManager").GetComponent <customNetworkHUD>(); CmdSetNick(manager.nickname); items = manager.items; hpbar = GameObject.Find("hpbar"); upgradebar = GameObject.Find("upgradebar"); matterbar = GameObject.Find("matterbar"); reloadbar = GameObject.Find("reloadbar"); magreloadbar = GameObject.Find("magreloadbar"); hpbartext = GameObject.Find("hpbartext").GetComponent <Text>(); upgradebartext = GameObject.Find("upgradebartext").GetComponent <Text>(); matterbartext = GameObject.Find("matterbartext").GetComponent <Text>(); upgradeparent = GameObject.Find("UPGRADE"); QCUIL = GameObject.Find("QCUIL"); QCUIR = GameObject.Find("QCUIR"); QCUIL.SetActive(false); QCUIR.SetActive(false); upgradeparent.SetActive(false); for (int i = 0; i < upgradeparent.transform.childCount; ++i) { if (upgradeparent.transform.GetChild(i).name == "leftpic") { leftup = upgradeparent.transform.GetChild(i).gameObject; } if (upgradeparent.transform.GetChild(i).name == "rightpic") { rightup = upgradeparent.transform.GetChild(i).gameObject; } } comradebase = GameObject.Find("ТОВАРИЩИ"); updateenemyui = true; GameObject back; for (int i = 0; i < items.Length; ++i) { back = itemcolors[i] = GameObject.Find("back_" + i); itemcounts[i] = back.transform.GetChild(3).GetComponent <Text>(); itemcounts[i].text = items[i].ToString(); itempowers[i] = back.transform.GetChild(1).gameObject; } GetListOfPlayers(); if (manager.isElite) { CmdSetElite(); maxmatter = 250; maxhp = 2000; hp = 2000; prevhp = 2000; level = 10; baserespawntext = "Временные неполадки.\nСекунд до исправления:"; maxammo = 3; maxspeed *= 1.4f; maxreloadtime *= 0.3f; magmaxreloadtime = 0.7f; CmdSetWeaponType(7); } base.OnStartLocalPlayer(); }
private void Awake() { singleton = this; Instanse = this; }