void Start() { SelfImage = GetComponent <Image>(); Boss = GameObject.Find("ctw_Boss").GetComponent <ctw_Boss_behavior>(); Eraser = GameObject.Find("ctw_Eraser_Boss").GetComponent <ctw_Eraser_behavior>(); }
void Start() { BulletTransform = GetComponent <Transform>(); BulletCollider = GetComponent <BoxCollider2D>() as Collider2D; BulletRigid2D = GetComponent <Rigidbody2D>(); BulletSprite = GetComponent <SpriteRenderer>(); Eraser1 = GameObject.Find("ctw_Eraser_Player").GetComponent <ctw_Eraser_behavior>(); Eraser2 = GameObject.Find("ctw_Eraser_Boss").GetComponent <ctw_Eraser_behavior>(); PlayerTransform = GameObject.Find("ctw_Player").GetComponent <Transform>(); Boss = GameObject.Find("ctw_Boss").GetComponent <ctw_Boss_behavior>(); BulletSprite.color = new Color(0f, 0f, 0f, 0f); }
void Start() { Pop = false; BulletTransform = GetComponent <Transform>(); BulletRigid2D = GetComponent <Rigidbody2D>(); BulletSprite = GetComponent <SpriteRenderer>(); PlayerScript = GameObject.Find("ctw_Player").GetComponent <ctw_Player_behavior>(); Eraser1 = GameObject.Find("ctw_Eraser_Player").GetComponent <ctw_Eraser_behavior>(); Eraser2 = GameObject.Find("ctw_Eraser_Boss").GetComponent <ctw_Eraser_behavior>(); BulletTransform.localScale = new Vector2(1f / 3f, 0.5f / 3f); }
void Start() { PlayerTransform = GetComponent <Transform>(); PlayerRigid2D = GetComponent <Rigidbody2D>(); PlayerCollider = GetComponent <PolygonCollider2D>() as Collider2D; PlayerSprite = GetComponent <SpriteRenderer>(); Eraser = GameObject.Find("ctw_Eraser_Player").GetComponent <ctw_Eraser_behavior>(); MainCamera = GameObject.Find("ctw_Main Camera").GetComponent <Camera>(); CameraScript = MainCamera.GetComponent <ctw_Camera_behavior>(); Effect = GameObject.Find("ctw_Effector").GetComponent <ctw_Effector_behavior>(); }
void Start() { MaxHP = 10000; HP = 10000; LastHP = 10000; PlayerTransform = GameObject.Find("ctw_Player").GetComponent <Transform>(); PlayerRigid2D = GameObject.Find("ctw_Player").GetComponent <Rigidbody2D>(); PlayerScript = GameObject.Find("ctw_Player").GetComponent <ctw_Player_behavior>(); CameraScript = GameObject.Find("ctw_Main Camera").GetComponent <ctw_Camera_behavior>(); BossTransform = GetComponent <Transform>(); BossSprite = GetComponent <SpriteRenderer>(); Eraser = GameObject.Find("ctw_Eraser_Boss").GetComponent <ctw_Eraser_behavior>(); Invoke("Timer_AttackCool", 1f); }