// Use this for initialization
	void Start () {
        script = GameObject.Find("Hazes").GetComponent<countNumFastThanPlayer>();
        old_count = script.count+1;
	}
 // Use this for initialization
 void Start()
 {
     script    = GameObject.Find("Hazes").GetComponent <countNumFastThanPlayer>();
     old_count = script.count + 1;
 }