Exemple #1
0
        /// <summary>
        /// Intermediate constructor which will display with a given state;
        /// </summary>
        /// <param name="newState">What type of gamestate you want this hud to use.</param>
        public HUD(constants.HUDSTATE newState, bool onLeft)
        {
            currentState = newState;
            _isLeft = onLeft;
            _ClipSheet = new Rectangle(0, 0, 612, 49);

            globPos = new Vector2(20, 10);
            if (!onLeft)
            {
                globPos.X = 648;
                globPos.Y = 10;
            }
        }
Exemple #2
0
 public HUD()
 {
     currentState = constants.HUDSTATE.HEALTH;
 }