Exemple #1
0
        public override void Calc()
        {
            computer com = new computer();

            com.inputProgram = input;
            com.Init();

            com.Calc();

            /*
             * while (com.outputs.Count>0)
             * {
             *  com.outputs.Dequeue();
             *  //Console.Write((char)(int)(com.outputs.Dequeue()));
             * }
             */
            string prog = "NOT T T\nAND A T\nAND B T\nAND C T\nNOT T J\nAND D J\nWALK\n";

            foreach (var c in prog)
            {
                com.inputs.Enqueue(c);
            }

            com.Calc();

            while (com.outputs.Count > 0)
            {
                output = com.outputs.Dequeue() + "";
                // Console.WriteLine((com.outputs.Dequeue()));
            }
        }
        public override void Calc()
        {
            computer com = new computer();


            long count = 0;

            int cx = 50;
            int cy = 0;

            bool down   = true;
            bool search = true;

            while (true)
            {
                com.inputProgram = input;
                com.Init();
                com.inputs.Enqueue(cx);
                com.inputs.Enqueue(cy);
                com.Calc();
                var r = com.outputs.Dequeue();

                if (r == 0)
                {
                    down = true;
                }
                else
                {
                    down = false;

                    com.inputProgram = input;
                    com.Init();
                    com.inputs.Enqueue(cx - 99);
                    com.inputs.Enqueue(cy + 99);
                    com.Calc();
                    var r2 = com.outputs.Dequeue();
                    if (r2 == 1)
                    {
                        output = ((cx - 99) * 10000 + cy) + "";
                        break;
                    }
                }

                if (down)
                {
                    cy++;
                }
                else
                {
                    cx++;
                }
            }
        }
Exemple #3
0
        public override void Calc()
        {
            computer com = new computer();

            com.inputProgram = input;
            com.Init();

            com.Calc();
            string scr = "";

            while (com.outputs.Count > 0)
            {
                scr += getAscii(com.outputs.Dequeue() + "");
            }
            //  Console.WriteLine(scr);
            var r   = scr.Split('\n');
            int sum = 0;

            for (int i = 1; i < r.Length - 3; i++)
            {
                // Console.WriteLine(r[i] + r[i].Length);
                if (r[i].Length >= 2)
                {
                    for (int j = 1; j < r[i].Length - 1; j++)
                    {
                        if (r[i][j] == '#' && r[i + 1][j] == '#' && r[i - 1][j] == '#' && r[i][j + 1] == '#' && r[i][j - 1] == '#')
                        {
                            sum += i * j;
                        }
                    }
                }
            }
            output = sum + "";
        }
        public override void Calc()
        {
            computer com = new computer();

            com.inputProgram = input;

            com.Init();
            com.Calc();

            int count = 0;

            while (com.outputs.Count > 0)
            {
                com.outputs.Dequeue();
                com.outputs.Dequeue();
                var a = com.outputs.Dequeue();

                if (a == 2)
                {
                    count++;
                }
            }

            output = count + "";
        }
Exemple #5
0
        public override void Calc()
        {
            for (int i = 0; i < 50; i++)
            {
                computer com = new computer();
                //  com.toLog = true;
                com.inputProgram = input;
                com.Init();
                com.inputs.Enqueue(i);
                //    com.inputs.Enqueue(-1);
                com.Calc();
                coms.Add(com);
            }

            while (true)
            {
                for (int i = 0; i < 50; i++)
                {
                    var com = coms[i];
                    if (com.inputs.Count == 0)
                    {
                        com.inputs.Enqueue(-1);
                    }


                    com.Calc();



                    while (com.outputs.Count > 0)
                    {
                        var addr = com.outputs.Dequeue();
                        var X    = com.outputs.Dequeue();
                        var Y    = com.outputs.Dequeue();

                        if (addr == 255)
                        {
                            output = Y + "";
                            break;
                        }
                        else
                        {
                            coms[(int)addr].inputs.Enqueue(X);
                            coms[(int)addr].inputs.Enqueue(Y);
                        }
                    }
                    if (output != "")
                    {
                        break;
                    }
                }
                if (output != "")
                {
                    break;
                }
            }
        }
        void OrganiseInv(List <string> items)
        {
            QueueCom("inv");
            com.outputs.Clear();
            com.Calc();
            var itemString = getRes();
            var eq         = getItems(itemString);

            string cmd = "";

            foreach (var item in items)
            {
                if (!eq.Contains(item))
                {
                    cmd += "take " + item;
                    cmd += (char)(10);
                }
            }
            foreach (var item in eq)
            {
                if (!items.Contains(item))
                {
                    cmd += "drop " + item;
                    cmd += (char)(10);
                }
            }
            QueueCom(cmd);
            com.Calc();
            com.outputs.Clear();
        }
        public override void Calc()
        {
            //Console.WriteLine("1125899906842624");
            //Console.WriteLine(long.MaxValue);


            computer com = new computer();

            com.inputProgram = input;
            com.Init();
            com.Calc();
            output = com.output + "";
        }
Exemple #8
0
        public override void Calc()
        {
            computer com = new computer();

            com.inputProgram = input;
            // com.inputs.Enqueue(0);
            com.Init();

            while (!com.done)
            {
                if (whites.Contains(new PointS(pos.X, pos.Y)))
                {
                    com.inputs.Enqueue(1);
                }
                else
                {
                    com.inputs.Enqueue(0);
                }
                com.Calc();

                if (com.outputs.Dequeue() == 1)
                {
                    whites.Add(new PointS(pos.X, pos.Y));
                }
                else
                {
                    whites.Remove(new PointS(pos.X, pos.Y));
                }

                if (!countColor.Contains(new PointS(pos.X, pos.Y)))
                {
                    countColor.Add((new PointS(pos.X, pos.Y)));
                }


                if (com.outputs.Dequeue() == 1)
                {
                    currentDir = TurnFrom(currentDir, direction.right);
                }
                else
                {
                    currentDir = TurnFrom(currentDir, direction.left);
                }

                move(currentDir);
            }
            output = countColor.Count + "";
        }
Exemple #9
0
        void TryCombo(string ord)
        {
            int res   = 0;
            var order = Tools.StringToIntArray(ord);

            Console.WriteLine(Tools.ArrayToString(order));
            for (int i = 0; i < 5; i++)
            {
                computer c = new computer();
                c.inputProgram = input;
                c.inputs.Enqueue(order[i]);
                c.inputs.Enqueue(res);
                c.Calc();
                res = c.output;
            }
            output2 = Math.Max(output2, res);
        }
        public override void Calc()
        {
            computer com = new computer();


            long count = 0;

            for (int i = 0; i <= 49; i++)
            {
                for (int j = 0; j <= 49; j++)
                {
                    com.inputProgram = input;
                    com.Init();
                    com.inputs.Enqueue(i);
                    com.inputs.Enqueue(j);
                    com.Calc();
                    // Console.Write(com.outputs.Dequeue());
                    count += com.outputs.Dequeue();
                }
                //Console.WriteLine();
            }
            output = count + "";
        }
Exemple #11
0
        public override void Calc()
        {
            screen = new char[h][];

            for (int i = 0; i < h; i++)
            {
                screen[i] = new char[w];
                for (int j = 0; j < w; j++)
                {
                    screen[i][j] = ' ';
                }
            }
            spaces.Add(new point(0, 0));
            //  special.Add(new point(0, 0));



            computer com = new computer();

            com.inputProgram = input;


            // com.toLog = true;
            com.Init();

            Random rng = new Random();

            while (true)
            {
                com.Calc();

                var dirn = 0;
                //   Console.ReadLine();
                var ch = findDir();
                dirn = ch;

                bool isBack = false;

                if (dirn >= 1 && dirn <= 4)
                {
                    com.inputs.Enqueue(dirn);
                    com.Calc();
                    isBack = false;
                }
                else
                {
                    if (moves.Count == 0)
                    {
                        break;
                    }
                    dirn = anti(moves.Pop());
                    com.inputs.Enqueue(dirn);
                    com.Calc();
                    isBack = true;
                }

                if (com.outputs.Count > 0)
                {
                    var o = com.outputs.Dequeue();

                    if (o == 0)//wall
                    {
                        switch (dirn)
                        {
                        case 1: walls.Add(new point(pos.x, pos.y + 1)); break;

                        case 2: walls.Add(new point(pos.x, pos.y - 1)); break;

                        case 3: walls.Add(new point(pos.x - 1, pos.y)); break;

                        case 4: walls.Add(new point(pos.x + 1, pos.y)); break;
                        }
                    }
                    else if (o == 1) //empty
                    {
                        switch (dirn)
                        {
                        case 1: spaces.Add(new point(pos.x, pos.y + 1)); pos.y++; break;

                        case 2: spaces.Add(new point(pos.x, pos.y - 1)); pos.y--; break;

                        case 3: spaces.Add(new point(pos.x - 1, pos.y)); pos.x--; break;

                        case 4: spaces.Add(new point(pos.x + 1, pos.y)); pos.x++; break;
                        }
                        if (!isBack)
                        {
                            moves.Push(dirn);
                        }
                    }
                    else if (o == 2)//found
                    {
                        switch (dirn)
                        {
                        case 1: special.Add(new point(pos.x, pos.y + 1)); pos.y++; break;

                        case 2: special.Add(new point(pos.x, pos.y - 1)); pos.y--; break;

                        case 3: special.Add(new point(pos.x - 1, pos.y)); pos.x--; break;

                        case 4: special.Add(new point(pos.x + 1, pos.y)); pos.x++; break;
                        }
                        if (!isBack)
                        {
                            moves.Push(dirn);
                        }
                    }
                }

                /*  clear();
                 * setScreen();
                 * Console.Clear();
                 * writeScreen();*/
                //Thread.Sleep(50);
            }
            //  clear();
            setScreen();
            // Console.Clear();
            //  writeScreen();

            oxygen.Add(special[0]);
            while (special.Contains(oxygen[0]))
            {
                special.Remove(special[0]);
            }
            int ox = w / 2 - pos.x;
            int oy = h / 2 - pos.y;

            int timer = 0;

            while (true)
            {
                List <point> more = new List <point>();
                foreach (var o in oxygen)
                {
                    if (screen[o.y + 1 + oy][o.x + ox] == '.')
                    {
                        more.Add(new point(o.x, o.y + 1));
                    }
                    if (screen[o.y - 1 + oy][o.x + ox] == '.')
                    {
                        more.Add(new point(o.x, o.y - 1));
                    }
                    if (screen[o.y + oy][o.x + 1 + ox] == '.')
                    {
                        more.Add(new point(o.x + 1, o.y));
                    }
                    if (screen[o.y + oy][o.x - 1 + ox] == '.')
                    {
                        more.Add(new point(o.x - 1, o.y));
                    }
                }

                if (more.Count > 0)
                {
                    foreach (var a in more)
                    {
                        oxygen.Add(a);
                    }
                    // clear();
                    setScreen();
                    //Console.Clear();
                    //writeScreen();
                    timer++;
                }
                else
                {
                    output = timer + "";
                    break;
                }
            }

            /*  clear();
             * setScreen();
             * Console.Clear();
             * writeScreen();
             */
        }
        public override void Calc()
        {
            for (int i = 0; i < 50; i++)
            {
                computer com = new computer();
                //  com.toLog = true;
                com.inputProgram = input;
                com.Init();
                com.inputs.Enqueue(i);
                //    com.inputs.Enqueue(-1);
                com.Calc();
                coms.Add(com);
            }

            long lastY = -1;

            long natX = 0;
            long natY = 0;

            while (true)
            {
                bool allEmpty = true;
                for (int i = 0; i < 50; i++)
                {
                    var com = coms[i];
                    if (com.inputs.Count == 0)
                    {
                        com.inputs.Enqueue(-1);
                    }
                    else
                    {
                        allEmpty = false;
                    }

                    com.Calc();

                    if (com.outputs.Count != 0)
                    {
                        allEmpty = false;
                    }

                    while (com.outputs.Count > 0)
                    {
                        var addr = com.outputs.Dequeue();
                        var X    = com.outputs.Dequeue();
                        var Y    = com.outputs.Dequeue();

                        if (addr == 255)
                        {
                            // Console.WriteLine("FOUND 255: {0} {1}",X,Y);
                            natX = X;
                            natY = Y;
                        }
                        else
                        {
                            coms[(int)addr].inputs.Enqueue(X);
                            coms[(int)addr].inputs.Enqueue(Y);
                        }
                    }
                }

                if (allEmpty)
                {
                    coms[0].inputs.Enqueue(natX);
                    coms[0].inputs.Enqueue(natY);
                    if (lastY == natY)
                    {
                        output = natY + "";
                        break;
                    }
                    lastY = natY;
                    //  Console.WriteLine("EMPTY");
                    //  Console.WriteLine("LAST 255: {0} {1}", natX, natY);
                    //  Console.ReadLine();
                }
            }
        }
        public override void Calc()
        {
            computer com = new computer();

            com.inputProgram = 2 + input.Remove(0, 1);

            com.Init();

            com.Calc();
            string scr = "";

            while (com.outputs.Count > 0)
            {
                scr += getAscii(com.outputs.Dequeue() + "");
            }
            Console.WriteLine(scr);



            var r      = scr.Split('\n');
            int start  = scr.IndexOf('^');
            int startY = start / r[0].Length;
            int startX = r[startY].IndexOf('^');

            int x = startX;
            int y = startY;

            int sx     = 0;
            int sy     = -1;
            int curDir = 0;

            turn(0);
            look();

            char rr(int gy, int gx)
            {
                if (gy >= 0 && gx >= 0)
                {
                    if (r.Length > gy && r[gy].Length > gx)
                    {
                        return(r[gy][gx]);
                    }
                }
                return('.');
            }

            void turn(int dir)
            {
                dir += 4;
                dir %= 4;
                switch (dir)
                {
                case 0: sx = 0; sy = -1; break;

                case 1: sx = 1; sy = 0; break;

                case 2: sx = 0; sy = 1; break;

                case 3: sx = -1; sy = 0; break;
                }
                curDir = dir;
            }

            int look()
            {
                bool l = false, rt = false, u = false, d = false;

                if (rr(y - 1, x) == '#')
                {
                    u = true;
                }
                if (rr(y + 1, x) == '#')
                {
                    d = true;
                }
                if (rr(y, x - 1) == '#')
                {
                    l = true;
                }
                if (rr(y, x + 1) == '#')
                {
                    rt = true;
                }

                //    Console.WriteLine(u + " " + d + " " + l + " " + rt);
                //   Console.WriteLine(curDir);

                int res = 0;

                switch (curDir)
                {
                case 0: if (l)
                    {
                        res = -1;
                    }
                    if (rt)
                    {
                        res = 1;
                    }
                    break;

                case 1: if (u)
                    {
                        res = -1;
                    }
                    if (d)
                    {
                        res = 1;
                    }
                    break;

                case 2: if (l)
                    {
                        res = 1;
                    }
                    if (rt)
                    {
                        res = -1;
                    }
                    break;

                case 3: if (u)
                    {
                        res = 1;
                    }
                    if (d)
                    {
                        res = -1;
                    }
                    break;
                }
                //   Console.WriteLine(res);


                return(res);
            }

            List <string> paths = new List <string>();

            while (true)
            {
                int count = 0;
                while (rr(y + sy, x + sx) == '#')
                {
                    count++;
                    y += sy;
                    x += sx;
                }
                paths.Add(count + "");
                var l = look();

                turn(curDir + l);
                if (l == 1)
                {
                    paths.Add("R");
                }
                else if (l == -1)
                {
                    paths.Add("L");
                }
                else
                {
                    break;
                }
            }

            if (paths[0] == "0")
            {
                paths.RemoveAt(0);
            }

            Console.WriteLine(String.Join(",", paths));

            while (!com.done)
            {
                // Console.ReadLine();
                Console.WriteLine("waiting for input");

                var c = Console.ReadLine();
                foreach (char a in c)
                {
                    com.inputs.Enqueue((int)a);
                }
                com.inputs.Enqueue((int)'\n');
                com.Calc();
                while (com.outputs.Count > 0)
                {
                    Console.Write(getAscii(com.outputs.Dequeue() + ""));
                }
            }
            output = com.output + "";
        }
        public override void Calc()
        {
            whites.Add(new PointS(0, 0));
            computer com = new computer();

            com.inputProgram = input;

            com.Init();

            while (!com.done)
            {
                if (whites.Contains(new PointS(pos.X, pos.Y)))
                {
                    com.inputs.Enqueue(1);
                }
                else
                {
                    com.inputs.Enqueue(0);
                }
                com.Calc();

                if (com.outputs.Dequeue() == 1)
                {
                    if (!whites.Contains(new PointS(pos.X, pos.Y)))
                    {
                        whites.Add(new PointS(pos.X, pos.Y));
                    }
                }
                else
                {
                    whites.Remove(new PointS(pos.X, pos.Y));
                }

                if (!countColor.Contains(new PointS(pos.X, pos.Y)))
                {
                    countColor.Add((new PointS(pos.X, pos.Y)));
                }


                if (com.outputs.Dequeue() == 1)
                {
                    currentDir = TurnFrom(currentDir, direction.right);
                }
                else
                {
                    currentDir = TurnFrom(currentDir, direction.left);
                }

                move(currentDir);
            }



            Point min = new Point(9999, 9999);
            Point max = new Point(-9999, -9999);

            foreach (var a in whites)
            {
                min.X = Math.Min(min.X, a.X);
                max.X = Math.Max(max.X, a.X);

                min.Y = Math.Min(min.Y, a.Y);
                max.Y = Math.Max(max.Y, a.Y);
            }

            int offx = min.X;
            int offy = min.Y;

            char[][] code = new char[max.Y - min.Y + 1][];
            for (int i = 0; i < code.Length; i++)
            {
                code[i] = new char[max.X - min.X + 1];
                for (int j = 0; j < code[i].Length; j++)
                {
                    code[i][j] = '.';
                }
            }

            foreach (var a in whites)
            {
                code[max.Y - a.Y][a.X - min.X] = '#';
            }

            for (int i = 0; i < code.Length; i++)
            {
                for (int j = 0; j < code[i].Length; j++)
                {
                    output += code[i][j];
                }
                output += '\n';
            }
        }
        public override void Calc()
        {
            com = new computer();
            com.inputProgram = input;
            com.Init();
            com.Calc();

            var res = "";

            foreach (var a in com.outputs)
            {
                res += ((char)a);
            }
            visited.Add("", res);

            toExplore.Push("");

            while (toExplore.Count > 0)
            {
                var p = toExplore.Pop();

                if (p != "")
                {
                    var expRes = explore(p);
                    //  Console.WriteLine("Path: {0}", p);
                    //Console.WriteLine("log: {0}", expRes);
                    //  Console.ReadLine();
                    visited.Add(p, expRes);
                }

                var l = checkDirs(p, visited[p]);

                foreach (var entry in l)
                {
                    toExplore.Push(entry);
                }
            }
            com.Calc();
            var cout = "";

            foreach (var a in com.outputs)
            {
                cout += ((char)a);
            }

            travelTo(pathToGoal);;

            QueueCom("inv");
            com.Calc();

            var itemString = getRes();

            List <string> itemsList = getItems(itemString);

            var comboList = GenerateCombinations(itemsList);


            foreach (var combo in comboList)
            {
                OrganiseInv(combo);
                QueueCom(fullAct(dirToGoal));
                com.Calc();
                cout = getRes();
                if (!cout.Contains("Alert"))
                {
                    var st = cout.IndexOf("typing") + "typing".Length + 1;
                    var ed = cout.IndexOf(" ", st);
                    output = cout.Substring(st, ed - st);
                    break;
                }
            }
        }
        public override void Calc()
        {
            screen = new char[h][];

            for (int i = 0; i < h; i++)
            {
                screen[i] = new char[w];
                for (int j = 0; j < w; j++)
                {
                    screen[i][j] = ' ';
                }
            }
            spaces.Add(new point(0, 0));
            special.Add(new point(0, 0));



            computer com = new computer();

            com.inputProgram = input;


            // com.toLog = true;
            com.Init();
            bool   autoMode = false;
            Random rng      = new Random();

            while (true)
            {
                com.Calc();
                //var dir = Console.ReadKey();

                //Console.WriteLine(dir.Key);

                //Console.ReadLine();

                var dirn = 0;

                /*  switch (dir.Key)
                 * {
                 *    case ConsoleKey.UpArrow: dirn=1; break;
                 *    case ConsoleKey.DownArrow: dirn = 2; break;
                 *    case ConsoleKey.LeftArrow: dirn = 3; break;
                 *    case ConsoleKey.RightArrow: dirn = 4; break;
                 *    case ConsoleKey.A: autoMode = true; break;
                 *    case ConsoleKey.S: autoMode = false; break;
                 * }
                 */


                /*
                 * 1 check if there are unexplored spaces around
                 * 2 if found, move to any unexplored space
                 * 3 if the move was successfull add a move direction on to a stack, else add 0
                 * (2) if it wasn't found move back one time
                 */

                var ch = findDir();
                dirn = ch;



                bool isBack = false;

                if (dirn >= 1 && dirn <= 4)
                {
                    com.inputs.Enqueue(dirn);
                    com.Calc();
                    isBack = false;
                }
                else
                {
                    if (moves.Count == 0)
                    {
                        break;
                    }
                    dirn = anti(moves.Pop());
                    com.inputs.Enqueue(dirn);
                    com.Calc();
                    isBack = true;
                }

                if (com.outputs.Count > 0)
                {
                    var o = com.outputs.Dequeue();

                    if (o == 0)//wall
                    {
                        switch (dirn)
                        {
                        case 1: walls.Add(new point(pos.x, pos.y + 1)); break;

                        case 2: walls.Add(new point(pos.x, pos.y - 1)); break;

                        case 3: walls.Add(new point(pos.x - 1, pos.y)); break;

                        case 4: walls.Add(new point(pos.x + 1, pos.y)); break;
                        }
                    }
                    else if (o == 1) //empty
                    {
                        switch (dirn)
                        {
                        case 1: spaces.Add(new point(pos.x, pos.y + 1)); pos.y++; break;

                        case 2: spaces.Add(new point(pos.x, pos.y - 1)); pos.y--; break;

                        case 3: spaces.Add(new point(pos.x - 1, pos.y)); pos.x--; break;

                        case 4: spaces.Add(new point(pos.x + 1, pos.y)); pos.x++; break;
                        }
                        if (!isBack)
                        {
                            moves.Push(dirn);
                        }
                        moveCount++;
                    }
                    else if (o == 2)//found
                    {
                        switch (dirn)
                        {
                        case 1: special.Add(new point(pos.x, pos.y + 1)); pos.y++; break;

                        case 2: special.Add(new point(pos.x, pos.y - 1)); pos.y--; break;

                        case 3: special.Add(new point(pos.x - 1, pos.y)); pos.x--; break;

                        case 4: special.Add(new point(pos.x + 1, pos.y)); pos.x++; break;
                        }
                        if (!isBack)
                        {
                            moves.Push(dirn);
                        }
                        moveCount = 0;
                        // Console.WriteLine(moves.Count);
                        //Console.WriteLine("FOUND!!!");
                        // Console.ReadLine();
                        output = moves.Count + "";
                        break;
                    }
                }

/*
 *              clear();
 *              setScreen();
 *              Console.Clear();
 *              writeScreen();
 */
            }

            /* clear();
             * setScreen();
             * Console.Clear();
             * writeScreen();*/
        }
        public override void Calc()
        {
            int w = 50;
            int h = 25;

            screen = new char[h][];

            for (int i = 0; i < h; i++)
            {
                screen[i] = new char[w];
                for (int j = 0; j < w; j++)
                {
                    screen[i][j] = ' ';
                }
            }

            computer com = new computer();

            com.inputProgram = input;

            com.Init();
            //   com.toLog = true;
            com.code[0] = 2;
            int step = 0;

            while (true)
            {
                com.Calc();

                int ballx = 0;
                int padx  = 0;

                int countB = 10;
                int wait   = 10;
                while (com.outputs.Count > 0)
                {
                    var x  = (int)com.outputs.Dequeue();
                    var y  = (int)com.outputs.Dequeue();
                    var id = (int)com.outputs.Dequeue();

                    if (x < 0)
                    {
                        score = id;
                    }
                    else
                    {
                        /*
                         * 0 is an empty tile. No game object appears in this tile.
                         * 1 is a wall tile. Walls are indestructible barriers.
                         * 2 is a block tile. Blocks can be broken by the ball.
                         * 3 is a horizontal paddle tile. The paddle is indestructible.
                         * 4 is a ball tile. The ball moves diagonally and bounces off objects.
                         */
                        switch (id)
                        {
                        case 0: screen[y][x] = ' '; break;

                        case 1: screen[y][x] = '+'; break;

                        case 2: screen[y][x] = '#'; countB++; break;

                        case 3: screen[y][x] = '='; padx = x; break;

                        case 4: screen[y][x] = 'o'; ballx = x; break;
                        }
                    }
                }
                bool found = false;
                for (int i = 0; i < h; i++)
                {
                    for (int j = 0; j < w; j++)
                    {
                        if (screen[i][j] == '#')
                        {
                            found = true;
                            break;
                        }
                        if (found)
                        {
                            break;
                        }
                    }
                }
                if (!found)
                {
                    break;
                }

                step++;
                if (step % 100 == 0)
                {
                    /*
                     *
                     *
                     *              Console.Clear();
                     *
                     *              for (int i = 0; i < h; i++)
                     *              {
                     *                  for (int j = 0; j < w; j++)
                     *                  {
                     *                      Console.Write(screen[i][j]);
                     *                  }
                     *                  Console.WriteLine();
                     *              }
                     *               Console.WriteLine(score);
                     */
                }


                //var inp = int.Parse(Console.ReadLine());
                //com.inputs.Enqueue(inp);
                //Console.ReadLine();


                if (padx > ballx)
                {
                    com.inputs.Enqueue(-1);
                }
                else if (padx < ballx)
                {
                    com.inputs.Enqueue(1);
                }
                else
                {
                    com.inputs.Enqueue(0);
                }
            }


            output = score + "";
        }