public async Task TellGameEventAsync(gameInfo evt) { var resp = $"For {_gameId} :: INN {evt.inning} COUNT {evt.balls}-{evt.strikes}-{evt.outs} {evt.home_team} {evt.home_score} - {evt.visiting_team} {evt.visitor_score}"; Console.WriteLine(resp); await Helpers.DaprClient.PublishEventAsync <gameInfo>("pubsub", "gameEvent", evt); if (evt.is_end_game == "T") { var homeTeamProxy = ActorProxy.Create <ITeam>(new ActorId(evt.home_team), "Team"); var visitingTeamProxy = ActorProxy.Create <ITeam>(new ActorId(evt.visiting_team), "Team"); var homeMsg = new completedGame { game_count = 1, team = evt.home_team, is_win = (evt.home_score > evt.visitor_score) }; var visitMsg = new completedGame { game_count = 1, team = evt.visiting_team, is_win = evt.visitor_score > evt.home_score }; await homeTeamProxy.TellHandleGameCompleted(homeMsg); await visitingTeamProxy.TellHandleGameCompleted(visitMsg); } }
public async Task TellHandleGameCompleted(completedGame msg) { _games += 1; _wins += msg.is_win ? 1 : 0; _losses += msg.is_win ? 0 : 1; Console.WriteLine($"{_teamId}: {_wins} - {_losses} out of {_games}.\nThey have {_hits} hits in {_atBats} ABs with {_homeruns} HRs and {_rbis} RBIs"); }