public void ClientCmdPlayTeleportEffect(Point3F position, coSimDataBlock effectDataBlock) { if (!effectDataBlock.isObject()) { return; } Torque_Class_Helper tch = new Torque_Class_Helper("Explosion"); tch.Props.Add("position", '"' + position.AsString() + '"'); tch.Props.Add("datablock", effectDataBlock); tch.Create(); }