/// <summary> /// /// </summary> /// <param name="pb"></param> /// <param name="pos"></param> /// <param name="map"></param> public Character(PictureBox pb, Position pos, Map map) : base("Player 1", 1) { Pic = pb; this.pos = pos; this.map = map; this.undead = false; ShouldLevelUp = false; this.ClassType = classSystem.SCRUM; }
public void getSystemHandle(classSystem inSystem) { system = inSystem; }