public void buttonActionBase(bool cancelFlag)
    {
        if (cancelFlag)
        {
            //true
            parentMenu.closeMe();
        }
        else
        {
            //スキル情報を戻す
            parentChara.setSkillTatgetInfo(thisTrgt);
            parentChara.setMode(characterMode.Skill);

            //thisAnimetor.SetTrigger("gotoAttack");
            Animator tmpAnime = parentChara.gameObject.GetComponentInChildren <Animator>();
            tmpAnime.SetTrigger("gotoSkill");

            parentMenu.setCharaModeIcon(characterMode.Skill);
            parentMenu.closeMe();
        }
    }
 public void closeParent()
 {
     parentMenu.closeMe();
 }