public void buttonActionBase(bool cancelFlag) { if (cancelFlag) { //true parentMenu.closeMe(); } else { //スキル情報を戻す parentChara.setSkillTatgetInfo(thisTrgt); parentChara.setMode(characterMode.Skill); //thisAnimetor.SetTrigger("gotoAttack"); Animator tmpAnime = parentChara.gameObject.GetComponentInChildren <Animator>(); tmpAnime.SetTrigger("gotoSkill"); parentMenu.setCharaModeIcon(characterMode.Skill); parentMenu.closeMe(); } }
public void closeParent() { parentMenu.closeMe(); }