public void finishButton()
 {
     // informing the changeScene script if we have won or not
     utility.startClickOnButtonSound();
     Change.setHasWon(hasWon);
     Change.teleportToPauseRoom(true);
 }
    IEnumerator exitScene(int delay)
    {
        yield return(new WaitForSeconds(delay));

        Change.teleportToPauseRoom();
    }