private void on_loading_state_change(cef_load_handler_t* self, cef_browser_t* browser, int isLoading, int canGoBack, int canGoForward) { CheckSelf(self); var mBrowser = CefBrowser.FromNative(browser); OnLoadingStateChange(mBrowser, isLoading != 0, canGoBack != 0, canGoForward != 0); }
/// <summary> /// Called when the browser is done loading a frame. The |frame| value /// will never be empty -- call the IsMain() method to check if this /// frame is the main frame. Multiple frames may be loading at the same /// time. Sub-frames may start or continue loading after the main frame /// load has ended. This method will always be called for all frames /// irrespective of whether the request completes successfully. /// </summary> private void on_load_end(cef_load_handler_t* self, cef_browser_t* browser, cef_frame_t* frame, int httpStatusCode) { ThrowIfObjectDisposed(); var m_browser = CefBrowser.From(browser); var m_frame = CefFrame.From(frame); this.OnLoadEnd(m_browser, m_frame, httpStatusCode); }
private void on_load_end(cef_load_handler_t* self, cef_browser_t* browser, cef_frame_t* frame, int httpStatusCode) { CheckSelf(self); var m_browser = CefBrowser.FromNative(browser); var m_frame = CefFrame.FromNative(frame); OnLoadEnd(m_browser, m_frame, httpStatusCode); }
private void on_load_start(cef_load_handler_t* self, cef_browser_t* browser, cef_frame_t* frame) { CheckSelf(self); var m_browser = CefBrowser.FromNative(browser); var m_frame = CefFrame.FromNative(frame); OnLoadStart(m_browser, m_frame); }
private void on_load_error(cef_load_handler_t* self, cef_browser_t* browser, cef_frame_t* frame, CefErrorCode errorCode, cef_string_t* errorText, cef_string_t* failedUrl) { CheckSelf(self); var m_browser = CefBrowser.FromNative(browser); var m_frame = CefFrame.FromNative(frame); var m_errorText = cef_string_t.ToString(errorText); var m_failedUrl = cef_string_t.ToString(failedUrl); OnLoadError(m_browser, m_frame, errorCode, m_errorText, m_failedUrl); }
private int release(cef_load_handler_t* self) { lock (SyncRoot) { var result = --_refct; if (result == 0) { lock (_roots) { _roots.Remove((IntPtr)_self); } } return result; } }
private int add_ref(cef_load_handler_t* self) { lock (SyncRoot) { var result = ++_refct; if (result == 1) { lock (_roots) { _roots.Add((IntPtr)_self, this); } } return result; } }
/// <summary> /// Called when the browser fails to load a resource. |errorCode| is the /// error code number and |failedUrl| is the URL that failed to load. To /// provide custom error text assign the text to |errorText| and return /// true. Otherwise, return false for the default error text. See /// net\base\net_error_list.h for complete descriptions of the error /// codes. /// </summary> private int on_load_error(cef_load_handler_t* self, cef_browser_t* browser, cef_frame_t* frame, cef_handler_errorcode_t errorCode, /*const*/ cef_string_t* failedUrl, cef_string_t* errorText) { ThrowIfObjectDisposed(); var m_browser = CefBrowser.From(browser); var m_frame = CefFrame.From(frame); var m_failedUrl = cef_string_t.ToString(failedUrl); var m_errorText = cef_string_t.ToString(errorText); var c_errorText = m_errorText; var result = this.OnLoadError(m_browser, m_frame, (CefHandlerErrorCode)errorCode, m_failedUrl, ref m_errorText) ? 1 : 0; if ((object)c_errorText != (object)m_errorText) { cef_string_t.Copy(m_errorText, errorText); } return result; }
private int get_refct(cef_load_handler_t* self) { return _refct; }
private void CheckSelf(cef_load_handler_t* self) { if (_self != self) throw ExceptionBuilder.InvalidSelfReference(); }
/// <summary> /// Called when the browser begins loading a frame. The |frame| value /// will never be empty -- call the IsMain() method to check if this /// frame is the main frame. Multiple frames may be loading at the same /// time. Sub-frames may start or continue loading after the main frame /// load has ended. This method may not be called for a particular frame /// if the load request for that frame fails. /// </summary> private void on_load_start(cef_load_handler_t* self, cef_browser_t* browser, cef_frame_t* frame) { ThrowIfObjectDisposed(); var m_browser = CefBrowser.From(browser); var m_frame = CefFrame.From(frame); this.OnLoadStart(m_browser, m_frame); }