public void SetCamera(viewType type, cameraProjectionType proj)
        {
            Camera.ProjectionMode = proj;
            m_viewtype = type;
            Viewport.SetCameraView(m_viewtype);

            if (Entities != null && Entities.Count > 0)
                ZoomFit();
            Refresh();
        }
 public void SetCamera(cameraProjectionType type)
 {
     SetCamera(m_viewtype, type);
 }