// Use this for initialization void Start() { player = FindObjectOfType <playerController>(); //move pos of player to start point player.transform.position = transform.position; //same to camera startPtCamera = FindObjectOfType <cameraControls>(); startPtCamera.transform.position = new Vector3(transform.position.x, transform.position.y, startPtCamera.transform.position.z); }
// Use this for initialization void Start() { Instance = this; }