public override void Process() { //cResourceManager.eDATA_STAGE stage = cResourceManager.Instance.CheckInitData(); //if (stage == cResourceManager.eDATA_STAGE.eEnd) //{ // mLoadComplete = true; //} //if (mLoadComplete) // cStageManager.Instance.ChangeStage(cBaseStage.eSTAGE.eStage_Lobby); mLobbyUIManager.Process(); }