static public void title(bs.A <string> s) { bs.go(bs.COM.Gtexture, "name", "logo", bs.G.texture, "title", bs.G.uv, bs.rect(512f, 0f, 230f, 87f), bs.G.x, bs.G.center, "y", -87f, "t(", "y", 10f, "time", .5f, "delay", .5f, ")" ); /* * bs.go( bs.COM.Gtexture, "name", "facebook", * bs.G.texture, "title", bs.G.uv, bs.rect(512f,87f,230f,62f), * bs.G.x, bs.G.center, bs.G.y, bs.G.middle, * bs.G.up0, f, * "sx", 0f, "sy", 0f, * "t(", "sx", 1f, "sy", 1f, "time", 1f, "delay", .5f, "easetype", iTween.EaseType.easeOutElastic, ")" * ); */ bs.go(bs.COM.Gtexture, "name", "start", bs.G.texture, "title", bs.G.uv, bs.rect(512f, 149f, 230f, 62f), bs.G.x, bs.G.center, "y", 700f, bs.G.up0, s, "t(", "y", 700f - 200f, "time", .5f, "delay", .5f, "easetype", iTween.EaseType.easeOutBack, ")" ); bs.go(bs.COM.Gtexture, "name", "title", bs.G.texture, "title", bs.G.uv, bs.rect(0f, 0f, 512f, 512f), bs.G.pixel, "x", 0f, "y", 0f, bs.G.width, Screen.width, bs.G.height, Screen.height ); }
static public void map(bs.A <string> s) { bs.go(bs.COM.Gtexture, "name", "s1", bs.G.texture, "title", bs.G.uv, bs.rect(742f, 0f, 141f, 94f), bs.G.screenSize, "x", 88f - 70f * .5f, "y", 304f - 47f * .5f, bs.G.width, 70, bs.G.height, 47, bs.G.up0, s ); bs.go(bs.COM.Gtexture, "name", "map", bs.G.texture, "map", bs.G.uv, bs.rect(0f, 0f, 1024f, 512f), bs.G.screenSize, "x", 0f, "y", 0f, bs.G.width, 1400, bs.G.height, 700 ); _mapX = 0f; bs.move0 += mapSlide; bs.up0 += mapSlideUp; }
static public void menu(bs.A <string> s) { bs.go(bs.COM.Gtexture, "name", "s1", bs.G.texture, "menu" + M.loc, bs.G.uv, bs.rect(806f, 0f, 215f, 139f), bs.G.screenSize, "x", 83f - 215f * .5f, "y", 370f - 139f * .5f, bs.G.up0, s ); bs.go(bs.COM.Gtexture, "name", "s2", bs.G.texture, "menu" + M.loc, bs.G.uv, bs.rect(806f, 139f, 178f, 137f), bs.G.screenSize, "x", 560f - 178f * .5f, "y", 225f - 137f * .5f, bs.G.up0, s ); bs.go(bs.COM.Gtexture, "name", "menu", bs.G.texture, "menu" + M.loc, bs.G.uv, bs.rect(0f, 0f, 806f, 512f), bs.G.screenSize, "x", 0f, "y", 0f, bs.G.width, 700 * 806 / 512, bs.G.height, 700 ); _menuX = 0f; bs.move0 += menuSlide; bs.up0 += menuSlideUp; }
public void x(object v) { if (v == null) { _calX = noneX; } else if (v is bs.G) { switch ((bs.G)v) { case bs.G.left: _calX = leftX; break; case bs.G.right: _calX = rightX; break; case bs.G.center: _calX = centerX; break; } } else { rx = (float)v; _calX = perX; } }
public void up2(bs.A <string> v) { _isMouse = v != null; _up2 = v; }
public void down2(bs.A <string> v) { _isMouse = v != null; _down2 = v; }
public void ou(bs.A <string> v) { _isMouse = v != null; _out = v; }
public void ov(bs.A <string> v) { _isMouse = v != null; _over = v; }
public void init() { _calX = noneX; _calY = noneY; }