void PrivateShop_Modify( byte[] _packet) { body_SC_PRIVATESHOP_MODIFY modify = new body_SC_PRIVATESHOP_MODIFY(); modify.PacketBytesToClass( _packet); AsPStoreManager.Instance.Recv_Modify( modify); }
public void Recv_Modify(body_SC_PRIVATESHOP_MODIFY _modify) { Debug.Log("AsPStoreManager::Recv_Modify: " + _modify.eResult); }