void PrivateShop_Modify( byte[] _packet)
	{
		body_SC_PRIVATESHOP_MODIFY modify = new body_SC_PRIVATESHOP_MODIFY();
		modify.PacketBytesToClass( _packet);

		AsPStoreManager.Instance.Recv_Modify( modify);
	}
	public void Recv_Modify(body_SC_PRIVATESHOP_MODIFY _modify)
	{
		Debug.Log("AsPStoreManager::Recv_Modify: " + _modify.eResult);
	}