void GuildSearchResult( byte[] _packet)
	{
		body1_SC_GUILD_SEARCH_RESULT searchResult = new body1_SC_GUILD_SEARCH_RESULT();
		searchResult.PacketBytesToClass( _packet);
	
		if( null == AsHudDlgMgr.Instance.GuildDlg)
		{
			Debug.LogWarning( "Guild dlg is not exist");
			AsCommonSender.isSendGuild = false;
			return;
		}
		
		AsGuildDlg guildDlg = AsHudDlgMgr.Instance.GuildDlg.gameObject.GetComponentInChildren<AsGuildDlg>();
		guildDlg.InitListTab( searchResult );
		AsCommonSender.isSendGuild = false;
	}